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<blockquote data-quote="RangerWickett" data-source="post: 1332043" data-attributes="member: 63"><p>Last night, I went through two adventure storyarcs in one session. The party consists of:</p><p></p><p>Rantle, human Fighter 9/Rogue 3. NG</p><p>Whim, gnome Ranger 10/Rogue 1/Shadowdancer 1. CG</p><p>Fayne, elf Ranger 11/Barbarian 1. CG</p><p>Guthwulf, human Cleric 12. LE</p><p>Quill Kainen, human Wizard 12. N</p><p>Erdan, human custom monkish-expertish class 10/Rogue 2. NE</p><p></p><p>Last night, they were in the palace of an emperor, whom they had saved a few sessions earlier. Apparently not everyone likes them, and there was going to be a plot to lure them away while badguys took control of the emperor. I wanted to drop some clues, so one courier by unlucky chance happens to make a delivery while one of the PCs is nearby. There was a mage, who received a package from a shadowdancer on a balcony.</p><p></p><p>Quill has an NPC ally distract the mage while he casts <em>dominate</em> on him. The now-dominated mage answers all of his questions, but since the guy wasn't that high in the conspiracy, he doesn't have all the answers. Now, the Shadowdancer/Assassin who was delivering the package had a +26 Hide check. Rolled a 3. The <em>wizard</em> had a +12 Spot check, and rolled a 19. So he makes out this vague shape pointing a crossbow at the back of their witness, and we roll for initiative. Luck is again on the side of the heroes, and he wins initiative, casts a <em>disintegrate</em>, and drops the shadowdancer to -5 hit points.</p><p></p><p>Flash forward a few hours in-game, and the party has dominated the somewhat healed shadowdancer (in a locked room with several daylight spells), learned all of her contacts, and then tracked those down with scry spells. They learn the different ruses that were supposed to lure them away, and by the end of the day they've captured a handful of conspirators, driven off a handful more, and interrogated/tortured out secrets from their captives that lead them to a plot I wasn't expecting them to get to for a few more sessions.</p><p></p><p><em>Then</em>, they travel to the kingdom of a . . . well, simply-put, a Hitler-esque Elvish emperor. They plan at first just to talk to him, and talk they do. They slowly begin to realize that behind his diplomatic exterior, this emperor is an ass-hole. They butt heads against some of his men who try to capture some innocents who want to escape the emperor, but the party manages to keep them from getting assassinated. Late in the evening, Rantle discusses with the Emperor how to negotiate peace between his people and the other Emperor they'd come from. Thing is, this Elvish emperor has his fingers in all sorts of dirty plots, and he and Rantle spar verbally for fifteen minutes, trying to get answers out of each other.</p><p></p><p>And, at the end of the discussion, Rantle up and attacks him. Now, thanks to another thread where people had helped me plan the emperor's defenses, Rantle gets taken down pretty quickly, but . . . well, I hadn't expected them to get to the 'Emperor Shaaladel is pissed at them and watns to kill them' for another few sessions. A lot of buildup I'd planned I have to work in some other way now, and though it was cool, the fact that the can get information so easily is truly messing with my plans.</p><p></p><p>I like it, though.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1332043, member: 63"] Last night, I went through two adventure storyarcs in one session. The party consists of: Rantle, human Fighter 9/Rogue 3. NG Whim, gnome Ranger 10/Rogue 1/Shadowdancer 1. CG Fayne, elf Ranger 11/Barbarian 1. CG Guthwulf, human Cleric 12. LE Quill Kainen, human Wizard 12. N Erdan, human custom monkish-expertish class 10/Rogue 2. NE Last night, they were in the palace of an emperor, whom they had saved a few sessions earlier. Apparently not everyone likes them, and there was going to be a plot to lure them away while badguys took control of the emperor. I wanted to drop some clues, so one courier by unlucky chance happens to make a delivery while one of the PCs is nearby. There was a mage, who received a package from a shadowdancer on a balcony. Quill has an NPC ally distract the mage while he casts [i]dominate[/i] on him. The now-dominated mage answers all of his questions, but since the guy wasn't that high in the conspiracy, he doesn't have all the answers. Now, the Shadowdancer/Assassin who was delivering the package had a +26 Hide check. Rolled a 3. The [i]wizard[/i] had a +12 Spot check, and rolled a 19. So he makes out this vague shape pointing a crossbow at the back of their witness, and we roll for initiative. Luck is again on the side of the heroes, and he wins initiative, casts a [i]disintegrate[/i], and drops the shadowdancer to -5 hit points. Flash forward a few hours in-game, and the party has dominated the somewhat healed shadowdancer (in a locked room with several daylight spells), learned all of her contacts, and then tracked those down with scry spells. They learn the different ruses that were supposed to lure them away, and by the end of the day they've captured a handful of conspirators, driven off a handful more, and interrogated/tortured out secrets from their captives that lead them to a plot I wasn't expecting them to get to for a few more sessions. [i]Then[/i], they travel to the kingdom of a . . . well, simply-put, a Hitler-esque Elvish emperor. They plan at first just to talk to him, and talk they do. They slowly begin to realize that behind his diplomatic exterior, this emperor is an ass-hole. They butt heads against some of his men who try to capture some innocents who want to escape the emperor, but the party manages to keep them from getting assassinated. Late in the evening, Rantle discusses with the Emperor how to negotiate peace between his people and the other Emperor they'd come from. Thing is, this Elvish emperor has his fingers in all sorts of dirty plots, and he and Rantle spar verbally for fifteen minutes, trying to get answers out of each other. And, at the end of the discussion, Rantle up and attacks him. Now, thanks to another thread where people had helped me plan the emperor's defenses, Rantle gets taken down pretty quickly, but . . . well, I hadn't expected them to get to the 'Emperor Shaaladel is pissed at them and watns to kill them' for another few sessions. A lot of buildup I'd planned I have to work in some other way now, and though it was cool, the fact that the can get information so easily is truly messing with my plans. I like it, though. [/QUOTE]
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