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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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<blockquote data-quote="Spatzimaus" data-source="post: 1775946" data-attributes="member: 3051"><p>I'd say go with something a bit different. When most people are confronted with Fiends, it's always about the ooze, or spiky bits, or tentacles, or in general something icky.</p><p></p><p>So, since IMO information is the most dangerous commodity, my suggestion is the Inquisition. Psionic Truth Seeker fiends. (Truth Seeker was a psionic PrC from the Mind's Eye with its own power list, sort of Paladin-like in many ways) Basically, they're psions who specialize in reading minds, detecting lies, and so on. Many of these have combat uses, too.</p><p>While other factions might handle the actual infiltration through shapeshifting, these guys use magic to extract all sorts of information out of enemies, often without anyone knowing. Or, they could use their skills on innocents on other planes to give their side a strategic advantage. To add the fiendish aspect, give them skill in things like torture.</p><p></p><p>Don't know how well it'd work in practice, but it's a thought.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 1775946, member: 3051"] I'd say go with something a bit different. When most people are confronted with Fiends, it's always about the ooze, or spiky bits, or tentacles, or in general something icky. So, since IMO information is the most dangerous commodity, my suggestion is the Inquisition. Psionic Truth Seeker fiends. (Truth Seeker was a psionic PrC from the Mind's Eye with its own power list, sort of Paladin-like in many ways) Basically, they're psions who specialize in reading minds, detecting lies, and so on. Many of these have combat uses, too. While other factions might handle the actual infiltration through shapeshifting, these guys use magic to extract all sorts of information out of enemies, often without anyone knowing. Or, they could use their skills on innocents on other planes to give their side a strategic advantage. To add the fiendish aspect, give them skill in things like torture. Don't know how well it'd work in practice, but it's a thought. [/QUOTE]
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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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