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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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<blockquote data-quote="DrZombie" data-source="post: 2117215" data-attributes="member: 15640"><p>A fresh and fun way to start the game again? Hmmm. I don't know what tricks you've pulled on them before, and I don't know how your players would react, but if I was playing a high-to-epic campaign I think I'd lmike to play low level for a few sessions, just as a refresher.</p><p>No more checking your sevenhundred spells and what have you not. Just some fun where battlerounds take a few minutes instead of a few hours.</p><p>So make them a few new characters, first level goblins for all I care. But with the same memories. Maybe the gods want to teach them humility. Gobbo's on the run from adventurers wanting to slaughter them, being bossed around by orcs and hobgoblins, whatever. Just to make them see the other side for a change. And you can tell 'em outgame that if the goblin dies the "main character" dies as well. Just to put a little scare into them.</p><p>Malachite the goblin paladin. Should be quite funny.</p><p> </p><p>Should be amusing for a few sessions untill they discover what exactly it is they need to do. Make 'em fight the odd wolf or two. An angry orc. Whatever.</p><p> </p><p>Another idea is the "groundhog-day" kinda thing (gods I love that movie). Make the same day start over and over and over again untill they find out what they need to do.</p><p> </p><p>As I said, I don't know if this is something your group would accept. But it is something light and fun.</p><p> </p><p>Cheers,</p><p> </p><p>Maarten.</p></blockquote><p></p>
[QUOTE="DrZombie, post: 2117215, member: 15640"] A fresh and fun way to start the game again? Hmmm. I don't know what tricks you've pulled on them before, and I don't know how your players would react, but if I was playing a high-to-epic campaign I think I'd lmike to play low level for a few sessions, just as a refresher. No more checking your sevenhundred spells and what have you not. Just some fun where battlerounds take a few minutes instead of a few hours. So make them a few new characters, first level goblins for all I care. But with the same memories. Maybe the gods want to teach them humility. Gobbo's on the run from adventurers wanting to slaughter them, being bossed around by orcs and hobgoblins, whatever. Just to make them see the other side for a change. And you can tell 'em outgame that if the goblin dies the "main character" dies as well. Just to put a little scare into them. Malachite the goblin paladin. Should be quite funny. Should be amusing for a few sessions untill they discover what exactly it is they need to do. Make 'em fight the odd wolf or two. An angry orc. Whatever. Another idea is the "groundhog-day" kinda thing (gods I love that movie). Make the same day start over and over and over again untill they find out what they need to do. As I said, I don't know if this is something your group would accept. But it is something light and fun. Cheers, Maarten. [/QUOTE]
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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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