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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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<blockquote data-quote="RingXero" data-source="post: 214257" data-attributes="member: 109"><p>PC, yeah at most the kid/bard thing would be at one or two encounters. but for me, if I was a player, I would have to see 'kids' at some point, or have a reason why they weren't there. Somewhat completes the concept of whole villages/communities being consumed and converted by the advancing white kingdom. </p><p></p><p>staying fresh without seeming to just be 'one upping' yourself in horror is extremely difficult, my lookout is abit warped having studied to become a funeral director at one point (it's the family buisness after all)</p><p> </p><p>The alarm system concept could be anything, but I like the idea that it whispers something and having that sound magically carry, instead of loud ringing alarms. </p><p></p><p>The leech/fungus landmines though... I like 'em</p><p>... mmm, the bits of mushroom that fell on you a few minutes ago haven't fallen off, in fact they seem to be pulsating.... take 2 points of con damage. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>and if I don't make sense, just realize this is mostly stream of consciousness stuff, and I write poorly with no sleep.. hehe</p><p></p><p>Back to things that are big and nasty.</p><p>a true ghoul trillith.... nah...</p><p>were the illithids completely destroyed or has the White Kingdom claimed a few?</p><p></p><p>I have an idea for a spell/trap/effect, basically the end result is the player becomes a ghoul, but without having died first. maybe a just limb rot type spell? Any chance in having outsider ghouls?</p><p></p><p>A spell that turns the targets' tongue into a ghoulish tongue, end effect would be similare to a targeted silence spell, but the 'flavor' text is different... sorry... </p><p></p><p>have fun tonight sir.</p><p></p><p></p><p>RX</p></blockquote><p></p>
[QUOTE="RingXero, post: 214257, member: 109"] PC, yeah at most the kid/bard thing would be at one or two encounters. but for me, if I was a player, I would have to see 'kids' at some point, or have a reason why they weren't there. Somewhat completes the concept of whole villages/communities being consumed and converted by the advancing white kingdom. staying fresh without seeming to just be 'one upping' yourself in horror is extremely difficult, my lookout is abit warped having studied to become a funeral director at one point (it's the family buisness after all) The alarm system concept could be anything, but I like the idea that it whispers something and having that sound magically carry, instead of loud ringing alarms. The leech/fungus landmines though... I like 'em ... mmm, the bits of mushroom that fell on you a few minutes ago haven't fallen off, in fact they seem to be pulsating.... take 2 points of con damage. :) and if I don't make sense, just realize this is mostly stream of consciousness stuff, and I write poorly with no sleep.. hehe Back to things that are big and nasty. a true ghoul trillith.... nah... were the illithids completely destroyed or has the White Kingdom claimed a few? I have an idea for a spell/trap/effect, basically the end result is the player becomes a ghoul, but without having died first. maybe a just limb rot type spell? Any chance in having outsider ghouls? A spell that turns the targets' tongue into a ghoulish tongue, end effect would be similare to a targeted silence spell, but the 'flavor' text is different... sorry... have fun tonight sir. RX [/QUOTE]
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