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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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<blockquote data-quote="The_Warlock" data-source="post: 2412250" data-attributes="member: 21215"><p>I noticed Seule already mentioned the Worm that Walks - which I think has a lot of potential. Especially if you work him as an ally with a hidden agenda. Have him actually be a previous agent of Elder, a powerful wizard who willingly agreed to aid elder's plans in exchange for immortality through his worm form. He may actually have been the one who figured out how to allow Elder to access the dreams of others and project himself out of the great prison (and eventually into a certain shaman's head). Except now, he wants out, he finds himself bound to do Elder's wishes in some fashion, and wants his freedom. That doesn't make him a nice walking verminoid, but he's certainly willing to play the PCs for what he wants. He's likely learned about a ritual which will allow Elder to be bound somehow, but he can't do it alone, and has changed it in his millenia of servitude to allow him to BECOME Elder, essentially possessing the Great Worm's body, and thus with a different true name, no longer affectable by the same ritual. </p><p></p><p>Also, the prehistory describes the world as a charnel house of destruction with the worms destroying everything - were there seas or oceans? Perhaps there is a deep sea creature or race who survived the worms attentions by being in the seas...or perhaps Krakens are the most intelligent offspring of the elder worms, having sought the water to escape the binding nature of stone that the gods used against the worms.</p><p></p><p>Taking another somewhat Cthulhu-ish reference...what if they find that the tremors of Elder moving through the earth cause nightmares? These nightmare's have a metaphysical connection to Elder's greater plans, but only when interpreted through the eyes of the innocent, those not jaded by their own corruption. Thus begins a quest to find children of every race who have felt the terror of the earth, and all of the hints and clues come through the descriptive capabilities of 6 to 10 year olds. </p><p></p><p>When the gods came forth to bind the worms, did they bring with them an angelic host? Perhaps the leader of that host under the direction of the gods brought the fight to the worms while the gods worked at the binding. Though victorious, the general of the angels was corrupted by the blood of the worms, and slowly turned from righteousness and betrayed the gods, and was cast down, either to the world, or the hells, for his transgressions. Immortal, his eternal punishment is remembering the light, or perhaps madness, with only moments of lucidity, or perhaps he has become a demon lord who now lusts after souls. Wouldn't he be an interesting person to bargin with for firsthand information about the worms.</p><p></p><p>That's all I have today. Can't wait to here more in the story hours. You are vicious, in a grand and complimentary way...</p></blockquote><p></p>
[QUOTE="The_Warlock, post: 2412250, member: 21215"] I noticed Seule already mentioned the Worm that Walks - which I think has a lot of potential. Especially if you work him as an ally with a hidden agenda. Have him actually be a previous agent of Elder, a powerful wizard who willingly agreed to aid elder's plans in exchange for immortality through his worm form. He may actually have been the one who figured out how to allow Elder to access the dreams of others and project himself out of the great prison (and eventually into a certain shaman's head). Except now, he wants out, he finds himself bound to do Elder's wishes in some fashion, and wants his freedom. That doesn't make him a nice walking verminoid, but he's certainly willing to play the PCs for what he wants. He's likely learned about a ritual which will allow Elder to be bound somehow, but he can't do it alone, and has changed it in his millenia of servitude to allow him to BECOME Elder, essentially possessing the Great Worm's body, and thus with a different true name, no longer affectable by the same ritual. Also, the prehistory describes the world as a charnel house of destruction with the worms destroying everything - were there seas or oceans? Perhaps there is a deep sea creature or race who survived the worms attentions by being in the seas...or perhaps Krakens are the most intelligent offspring of the elder worms, having sought the water to escape the binding nature of stone that the gods used against the worms. Taking another somewhat Cthulhu-ish reference...what if they find that the tremors of Elder moving through the earth cause nightmares? These nightmare's have a metaphysical connection to Elder's greater plans, but only when interpreted through the eyes of the innocent, those not jaded by their own corruption. Thus begins a quest to find children of every race who have felt the terror of the earth, and all of the hints and clues come through the descriptive capabilities of 6 to 10 year olds. When the gods came forth to bind the worms, did they bring with them an angelic host? Perhaps the leader of that host under the direction of the gods brought the fight to the worms while the gods worked at the binding. Though victorious, the general of the angels was corrupted by the blood of the worms, and slowly turned from righteousness and betrayed the gods, and was cast down, either to the world, or the hells, for his transgressions. Immortal, his eternal punishment is remembering the light, or perhaps madness, with only moments of lucidity, or perhaps he has become a demon lord who now lusts after souls. Wouldn't he be an interesting person to bargin with for firsthand information about the worms. That's all I have today. Can't wait to here more in the story hours. You are vicious, in a grand and complimentary way... [/QUOTE]
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