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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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<blockquote data-quote="frankthedm" data-source="post: 2500176" data-attributes="member: 1164"><p>Hill Giant: Advanced and changed feets.</p><p></p><p>Rock Lobber tribe Hill Giant- Steel skinned-lobber[war4]</p><p>Size/Type:Large Giant</p><p>Hit Dice: 16d8+ 64=136</p><p>Initiative: +0</p><p>Speed: 30 ft. in full plate armor (6 squares); base speed 40 ft.</p><p>Armor Class: 28 (-1 size, +0 Dex, +9 natural, +2 large wooden shield [door]+8 full plate armor), touch 9, flat-footed 27</p><p>Base Attack/Grapple:+13/+24</p><p>Attack :Greatsword +19 melee (3d6+10) or slam +19 melee (1d4+7) or rock +14 ranged (2d6+7 19-20 crit) or masterwork throwing rock +15 ranged (2d6+8 19-20 crit)</p><p>Full Attack: Greatsword +19/+14/+7 melee (3d6+10) or 2 slams +17 melee (1d4+7) or rock +14 /+9/+4 ranged (2d6+8 19-20 crit) or masterwork throwing rock +15/+10/+5 ranged (2d6+8 19-20 crit)</p><p>Space/Reach: 10 ft./10 ft.</p><p>Special Attacks: Rock throwing</p><p>Special Qualities: Low-light vision, rock catching</p><p>Saves: Fort +14, Ref +5, Will +8</p><p>Abilities: Str 25, Dex 10, Con 18, Int 6, Wis 13, Cha 4</p><p>Skills: Climb +7, Jump +7, Listen +4, Spot +11</p><p>Feats: point blank shot [ 1hd} {far shot [240’ rock increment]{3hd} Weapon Focus (thrown rock){6hd}, quickdraw{9hd} improved critical [thrown rock]{12hd} Iron will{15HD}</p><p>Challenge Rating: 9</p><p>Treasure: Standard, plus reinforced bags, 6 masterwork throwing rocks 50lb each & 6 or more normal rocks 50 lb each 2 potions of See invisibility in dagger hilt vials.</p><p>Alignment: Often chaotic evil</p><p>Note on loads: Up to 400lb Light, 800lb medium 1200max.</p><p></p><p></p><p><strong>Rock Lobber tribe Hill Giant- <span style="color: Lime"><span style="font-size: 12px">Boss hurl </span></span> [war10]</strong></p><p>Size/Type:Large Giant</p><p>Hit Dice: 12d8+36 +10d8+30 =(171hp)</p><p>Initiative: +1</p><p>Speed: 30 ft. in full plate (6 squares); base speed 40 ft.</p><p>Armor Class: 32(-1 size, +1 Dex, +9 natural, +3 large wooden shield [door]+9 full plate armor), touch 9, flat-footed 31</p><p>Base Attack/Grapple:+19/+28 [str +8 dex+1</p><p>Attack: Masterwork Greatsword +29 melee (3d6+12) or slam +28 melee (1d4+7) or rock +21 ranged (2d6+8 19-20 crit) or masterwork throwing rock +22 ranged (2d6+7 19-20 crit)</p><p>Masterwork Greatsword +29 /+24/+19/+14 melee (3d6+12) or 2 slams +28 melee (1d4+7) or rock +21 /+16/ +11 /+6 ranged (2d6+8 19-20 crit) or masterwork throwing rock +22/+17/+12/+7 ranged (2d6+7 19-20 crit)</p><p>Space/Reach: 10 ft./10 ft.</p><p>Special Attacks: Rock throwing</p><p>Special Qualities: Low-light vision, rock catching</p><p>Saves: Fort +18, Ref +7, Will +10</p><p>Abilities: Str 26, Dex 13, Con 16, Int 6, Wis 12, Cha 4</p><p>Skills: Climb +8, Jump +8, Listen +4, Spot +17</p><p>Feats: point blank shot {1hd}, far shot [240’ rock increment]{3hd} Weapon Focus (thrown rock){6hd}, quickdraw{9hd} improved critical [thrown rock]{12hd} Iron will {15} precise shot [18] rapid shot{21}</p><p>Challenge Rating: 13</p><p>Treasure: Standard, <strong>+1 giant sized full plate, +1 giant sized large wooden shield, <span style="color: DarkOrange">+1 returning dwarf bane boulder</span> </strong>plus reinforced bags, 6 masterwork throwing rocks 50lb each & 6 or more normal rocks 50 lb each</p><p>Alignment: Often chaotic evil</p><p>Note on loads: Up to 400lb Light, 800lb medium 1200max.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 2500176, member: 1164"] Hill Giant: Advanced and changed feets. Rock Lobber tribe Hill Giant- Steel skinned-lobber[war4] Size/Type:Large Giant Hit Dice: 16d8+ 64=136 Initiative: +0 Speed: 30 ft. in full plate armor (6 squares); base speed 40 ft. Armor Class: 28 (-1 size, +0 Dex, +9 natural, +2 large wooden shield [door]+8 full plate armor), touch 9, flat-footed 27 Base Attack/Grapple:+13/+24 Attack :Greatsword +19 melee (3d6+10) or slam +19 melee (1d4+7) or rock +14 ranged (2d6+7 19-20 crit) or masterwork throwing rock +15 ranged (2d6+8 19-20 crit) Full Attack: Greatsword +19/+14/+7 melee (3d6+10) or 2 slams +17 melee (1d4+7) or rock +14 /+9/+4 ranged (2d6+8 19-20 crit) or masterwork throwing rock +15/+10/+5 ranged (2d6+8 19-20 crit) Space/Reach: 10 ft./10 ft. Special Attacks: Rock throwing Special Qualities: Low-light vision, rock catching Saves: Fort +14, Ref +5, Will +8 Abilities: Str 25, Dex 10, Con 18, Int 6, Wis 13, Cha 4 Skills: Climb +7, Jump +7, Listen +4, Spot +11 Feats: point blank shot [ 1hd} {far shot [240’ rock increment]{3hd} Weapon Focus (thrown rock){6hd}, quickdraw{9hd} improved critical [thrown rock]{12hd} Iron will{15HD} Challenge Rating: 9 Treasure: Standard, plus reinforced bags, 6 masterwork throwing rocks 50lb each & 6 or more normal rocks 50 lb each 2 potions of See invisibility in dagger hilt vials. Alignment: Often chaotic evil Note on loads: Up to 400lb Light, 800lb medium 1200max. [B]Rock Lobber tribe Hill Giant- [COLOR=Lime][SIZE=3]Boss hurl [/SIZE][/COLOR] [war10][/B] Size/Type:Large Giant Hit Dice: 12d8+36 +10d8+30 =(171hp) Initiative: +1 Speed: 30 ft. in full plate (6 squares); base speed 40 ft. Armor Class: 32(-1 size, +1 Dex, +9 natural, +3 large wooden shield [door]+9 full plate armor), touch 9, flat-footed 31 Base Attack/Grapple:+19/+28 [str +8 dex+1 Attack: Masterwork Greatsword +29 melee (3d6+12) or slam +28 melee (1d4+7) or rock +21 ranged (2d6+8 19-20 crit) or masterwork throwing rock +22 ranged (2d6+7 19-20 crit) Masterwork Greatsword +29 /+24/+19/+14 melee (3d6+12) or 2 slams +28 melee (1d4+7) or rock +21 /+16/ +11 /+6 ranged (2d6+8 19-20 crit) or masterwork throwing rock +22/+17/+12/+7 ranged (2d6+7 19-20 crit) Space/Reach: 10 ft./10 ft. Special Attacks: Rock throwing Special Qualities: Low-light vision, rock catching Saves: Fort +18, Ref +7, Will +10 Abilities: Str 26, Dex 13, Con 16, Int 6, Wis 12, Cha 4 Skills: Climb +8, Jump +8, Listen +4, Spot +17 Feats: point blank shot {1hd}, far shot [240’ rock increment]{3hd} Weapon Focus (thrown rock){6hd}, quickdraw{9hd} improved critical [thrown rock]{12hd} Iron will {15} precise shot [18] rapid shot{21} Challenge Rating: 13 Treasure: Standard, [b]+1 giant sized full plate, +1 giant sized large wooden shield, [COLOR=DarkOrange]+1 returning dwarf bane boulder[/COLOR] [/b]plus reinforced bags, 6 masterwork throwing rocks 50lb each & 6 or more normal rocks 50 lb each Alignment: Often chaotic evil Note on loads: Up to 400lb Light, 800lb medium 1200max. [/QUOTE]
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