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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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<blockquote data-quote="Spatzimaus" data-source="post: 2857935" data-attributes="member: 3051"><p>Why limit it to only religious types? There must be some others that would be powerful enough to get involved (Ioun, for instance). Also, since you haven't given details, I'm not sure why he'd even NEED to convince anyone. If it's pretty self-evident that Worms Are Bad, something the gods themselves agree with, then it only remains to prove that the worms still exist and have plans, both of which became obvious when Elder went after Imbindarla's job.</p><p></p><p></p><p></p><p>Sounds like fun, although it'd help if you already had a rough idea of which NPCs/factions are involved.</p><p></p><p></p><p></p><p>I know. But unfortunately, without those sorts of spoilers, it's hard to give coherent suggestions, especially since something like a year has passed since regular game sessions went into the story hour, and the mythology is one area where the players have a HUGE advantage over us storyhour readers. For instance, without knowing exactly how much power Malachite and Mara now have in the Aeosian church, it's hard to know whether they'd be selected to speak for the entire church at an event like this, or whether Aeos' representatives would even be invited.</p><p></p><p></p><p></p><p>Okay, that does give something to work with, depending on exactly how many of our earlier suggestions you decided to use (especially the stuff about Abbath's fate). But I think we still need more info on the pantheon; maybe you've fleshed this all out in your own notes and just never fit it into the narrative, or maybe this is the point in the campaign where this stuff finally matters enough to resolve. Breaking it down into a few questions:</p><p></p><p>1> Like I mentioned before, is the relative power of gods based solely on the number of followers (which'd put Aeos pretty high, I'd think) or is it more heirarchical (with Teliez remaining at the bottom tier due to lack of seniority and demigod status)? I.e., would Aedrae's church be inherently powerful just because of who she is? Or are there only a small number of large "churches" (like Aeos has), with most of the other gods just acting as patrons for specific groups (like Galanna seems to be)?</p><p></p><p>2> Where do the classical non-human deities (like Moradin, Corellon, and Mog) fit into all of this? You've established that some non-humans worship the main Spiran pantheon (like certain elves worshipping Galanna, or gnomes for Orthyss), but you've also mentioned the traditional race-related deities.</p><p>If Abbath, Aedrae, and Trea showed up right after the worms killed off everyone and were responsible for their binding, when did the others show up? Presumably they'd be just as motivated to stop their followers from being destroyed in a world-ending cataclysm, so that gives you a LOT of gods to get involved.</p><p></p><p>3> Which of the gods have your current players personally fleshed out over the years? Which were done by ex-players (in which case they'd be the obvious people to ask for NPC suggestions)? Which haven't really been touched at all?</p><p></p><p>4> You've more or less established that the pantheon is global, with ones like Calphas worshipped in different aspects in different areas. But is it possible that some god that's practically ignored in the players' homelands could be one of the most powerful on some other continent? This'd help get around any issues from #1, as well as adding potential for new cultures. For instance, say that since Aedrae is one of the most powerful goddesses, she should be represented; but, in Gaunt and the surrounding regions she's only worshipped by a few oracles (she IS the goddess of Fate), while in some faraway land the Aedraean Church controls a theocracy (bringing an entirely new meaning to "waychooser"), and so they'd be the obvious representatives.</p><p></p><p>Basically, I think the problem is that there are just too many gods for them all to be involved; narrowing the discussion down to the half-dozen most powerful might be a start. Ironically, this'd probably rule out Calphas, almost definitely rule out Galanna, which gives a nice starting point to the "why should we listen to this guy?" arguments. Also, if the Illithid gods have a lot of power, wouldn't they feel they should be represented at these sorts of world-changing events? Or would they just sit back and hope their opponent gods are weakened by the effort of trapping/killing the worms again?</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 2857935, member: 3051"] Why limit it to only religious types? There must be some others that would be powerful enough to get involved (Ioun, for instance). Also, since you haven't given details, I'm not sure why he'd even NEED to convince anyone. If it's pretty self-evident that Worms Are Bad, something the gods themselves agree with, then it only remains to prove that the worms still exist and have plans, both of which became obvious when Elder went after Imbindarla's job. Sounds like fun, although it'd help if you already had a rough idea of which NPCs/factions are involved. I know. But unfortunately, without those sorts of spoilers, it's hard to give coherent suggestions, especially since something like a year has passed since regular game sessions went into the story hour, and the mythology is one area where the players have a HUGE advantage over us storyhour readers. For instance, without knowing exactly how much power Malachite and Mara now have in the Aeosian church, it's hard to know whether they'd be selected to speak for the entire church at an event like this, or whether Aeos' representatives would even be invited. Okay, that does give something to work with, depending on exactly how many of our earlier suggestions you decided to use (especially the stuff about Abbath's fate). But I think we still need more info on the pantheon; maybe you've fleshed this all out in your own notes and just never fit it into the narrative, or maybe this is the point in the campaign where this stuff finally matters enough to resolve. Breaking it down into a few questions: 1> Like I mentioned before, is the relative power of gods based solely on the number of followers (which'd put Aeos pretty high, I'd think) or is it more heirarchical (with Teliez remaining at the bottom tier due to lack of seniority and demigod status)? I.e., would Aedrae's church be inherently powerful just because of who she is? Or are there only a small number of large "churches" (like Aeos has), with most of the other gods just acting as patrons for specific groups (like Galanna seems to be)? 2> Where do the classical non-human deities (like Moradin, Corellon, and Mog) fit into all of this? You've established that some non-humans worship the main Spiran pantheon (like certain elves worshipping Galanna, or gnomes for Orthyss), but you've also mentioned the traditional race-related deities. If Abbath, Aedrae, and Trea showed up right after the worms killed off everyone and were responsible for their binding, when did the others show up? Presumably they'd be just as motivated to stop their followers from being destroyed in a world-ending cataclysm, so that gives you a LOT of gods to get involved. 3> Which of the gods have your current players personally fleshed out over the years? Which were done by ex-players (in which case they'd be the obvious people to ask for NPC suggestions)? Which haven't really been touched at all? 4> You've more or less established that the pantheon is global, with ones like Calphas worshipped in different aspects in different areas. But is it possible that some god that's practically ignored in the players' homelands could be one of the most powerful on some other continent? This'd help get around any issues from #1, as well as adding potential for new cultures. For instance, say that since Aedrae is one of the most powerful goddesses, she should be represented; but, in Gaunt and the surrounding regions she's only worshipped by a few oracles (she IS the goddess of Fate), while in some faraway land the Aedraean Church controls a theocracy (bringing an entirely new meaning to "waychooser"), and so they'd be the obvious representatives. Basically, I think the problem is that there are just too many gods for them all to be involved; narrowing the discussion down to the half-dozen most powerful might be a start. Ironically, this'd probably rule out Calphas, almost definitely rule out Galanna, which gives a nice starting point to the "why should we listen to this guy?" arguments. Also, if the Illithid gods have a lot of power, wouldn't they feel they should be represented at these sorts of world-changing events? Or would they just sit back and hope their opponent gods are weakened by the effort of trapping/killing the worms again? [/QUOTE]
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