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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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<blockquote data-quote="Piratecat" data-source="post: 2858623" data-attributes="member: 2"><p>Welcome to my great weakness as a DM; I suck at world-building things that I don't imminently need. Some DMs detail every God and continent before they begin play. I'm not one of those people. Hell, I don't even know the <em>name</em> of the other continents.</p><p></p><p>That's why I didn't have a world-creation myth for the first six years of the campaign. I just didn't feel comfortable enough to do it justice. You'll also notice that my deities are complicated by the existence of the traditional D&D humanoid deities like Yondalla, Moradin, and so forth. That's just a carry-over from AD&D, but it's well established at this point even if it messes up my pantheon. We sort of think of them as the "non-local" Gods.</p><p></p><p>Me too, but I envision these eating Acererak for dinner. Heck, Soder is a demi-lich who is also now a divine servant (sort of an undead arch-angel, in an odd sense, with the same power that Acererak was aiming for in Return to the Temple of Elemental Evil.) He's planning on staying far away from the worms. That's partially due to the fact that (to prevent divine intercession) I've made the worms resistant to divine power. Holy divinations can't detect them, for instance.</p><p></p><p>I'll give you a quick look at the potential end of the campaign.</p><p>[sblock]The worms aren't the real threat. The real threat is that the worms are <em>breeding</em> in a place where no one can easily get to them, and the resulting larvae are going to literally kill the world. If that happens, the heroes are going to have to come up with some interesting plans to bring it back to life. I know how they might do this, but I'm not ready to talk about it yet.</p><p></p><p>The larvae are going to devour and kill the parent worms. And Velendo is going to learn this about two minutes before he has to go "on-stage" at the big planning meeting.</p><p></p><p>(Remind me at some point to talk about how I'm trying to put the threat on a more human level, using cultists who aren't around for what you might think.)</p><p></p><p>The group has just learned that Trea wasn't originally the Goddess of Treachery and Seduction. She was originally the Goddess of Cleverness and Trickery. It was She who actually fooled all but two of the worms into abandoning the mortal plane (and crawling into a giant trap), and doing so corrupted Her irrevocably and drove her insane. That's why She ended up seducing Her father. This would be a... controversial... claim to make in established religion. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />[/sblock]</p><p></p><p>Let's talk about the potential convention for a sec. </p><p></p><p>The goal is to get all the movers and shakers he can find: powerful wizards and priests, warlords, scholars, and the like. The more they invite, the fewer folks will be offended for not being invited, but the more unwieldy it will become. I think i'll have a representative from most of the major churches within the main group.</p><p></p><p>The real problem here is that 99% of famous scholars and sages, experts on religion, have no idea that the worms exist (or don't believe what they really are if they have heard of them.) This is really obscure lore. It's also completely heretical in most religions.</p><p></p><p>I'll have to represent this discussion in a fun way, without <em>really</em> having a giant meeting.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 2858623, member: 2"] Welcome to my great weakness as a DM; I suck at world-building things that I don't imminently need. Some DMs detail every God and continent before they begin play. I'm not one of those people. Hell, I don't even know the [i]name[/i] of the other continents. That's why I didn't have a world-creation myth for the first six years of the campaign. I just didn't feel comfortable enough to do it justice. You'll also notice that my deities are complicated by the existence of the traditional D&D humanoid deities like Yondalla, Moradin, and so forth. That's just a carry-over from AD&D, but it's well established at this point even if it messes up my pantheon. We sort of think of them as the "non-local" Gods. Me too, but I envision these eating Acererak for dinner. Heck, Soder is a demi-lich who is also now a divine servant (sort of an undead arch-angel, in an odd sense, with the same power that Acererak was aiming for in Return to the Temple of Elemental Evil.) He's planning on staying far away from the worms. That's partially due to the fact that (to prevent divine intercession) I've made the worms resistant to divine power. Holy divinations can't detect them, for instance. I'll give you a quick look at the potential end of the campaign. [sblock]The worms aren't the real threat. The real threat is that the worms are [i]breeding[/i] in a place where no one can easily get to them, and the resulting larvae are going to literally kill the world. If that happens, the heroes are going to have to come up with some interesting plans to bring it back to life. I know how they might do this, but I'm not ready to talk about it yet. The larvae are going to devour and kill the parent worms. And Velendo is going to learn this about two minutes before he has to go "on-stage" at the big planning meeting. (Remind me at some point to talk about how I'm trying to put the threat on a more human level, using cultists who aren't around for what you might think.) The group has just learned that Trea wasn't originally the Goddess of Treachery and Seduction. She was originally the Goddess of Cleverness and Trickery. It was She who actually fooled all but two of the worms into abandoning the mortal plane (and crawling into a giant trap), and doing so corrupted Her irrevocably and drove her insane. That's why She ended up seducing Her father. This would be a... controversial... claim to make in established religion. :)[/sblock] Let's talk about the potential convention for a sec. The goal is to get all the movers and shakers he can find: powerful wizards and priests, warlords, scholars, and the like. The more they invite, the fewer folks will be offended for not being invited, but the more unwieldy it will become. I think i'll have a representative from most of the major churches within the main group. The real problem here is that 99% of famous scholars and sages, experts on religion, have no idea that the worms exist (or don't believe what they really are if they have heard of them.) This is really obscure lore. It's also completely heretical in most religions. I'll have to represent this discussion in a fun way, without [i]really[/i] having a giant meeting. [/QUOTE]
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