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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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<blockquote data-quote="Piratecat" data-source="post: 347265" data-attributes="member: 2"><p>Here are Sluuth's stats <strong>without</strong> any buffing spells.</p><p></p><p>----------------------------------------------------------------------------------</p><p></p><p><strong>Sluuth</strong> Fiendish Advanced Black Pudding (with no buffing spells)</p><p> Gargantuan Ooze</p><p>Hit Dice: 24d10+174 (306 hp)</p><p>Initiative: -2 (Dex)</p><p>Speed: 40 ft., climb 30 ft.</p><p>AC: 4 (-4 size, -2 Dex)</p><p>Attacks: Slam +23 melee</p><p>Damage: Slam 2d8+12 and 3d6 acid</p><p>Face/Reach: 15 ft. by 35 ft./15 ft.</p><p>Special Attacks: Improved grab, acid, constrict(2d8+12 and 3d6 acid), smite good</p><p>Special Qualities: DR 10/+3, SR 24, cold/fire DR 20, Blindsight 60’, split, ooze</p><p>Saves: Fort +14, Ref +6, Will +3</p><p>Abilities: Str 32, Dex 6, Con 23, Int --, Wis 1, Cha 1</p><p>Climate/Terrain: Any marsh and underground</p><p>Organization: Solitary</p><p>Challenge Rating: 16</p><p>Treasure: None</p><p>Alignment: Neutral Evil</p><p></p><p>Improved Grab (Ex): To use this ability, the black pudding must hit with its slam attack. If it gets a hold, it can constrict. Opposed grapple check: 1d20+39</p><p></p><p>Acid (Ex): The pudding secretes a digestive acid that dissolves organic material and metal quickly. Any melee hit deals acid damage. The pudding’s acidic touch deals 30 points of damage per round to wood or metal objects (remember, objects take half damage from acid). The opponent’s armor and clothing dissolve and become useless immediately unless they succeed at Reflex saves (DC 28). The acid can dissolve stone, dealing 20 points of damage per round of contact. A metal or wooden weapon that strikes a black pudding also takes acid damage unless it succeeds at a Reflex save (DC 28).</p><p></p><p>Constrict (Ex): A black pudding deals automatic slam and acid damage with a successful grapple check. The opponent’s clothing and armor suffer a -4 penalty to Reflex saves against the acid.</p><p></p><p>Split (Ex): Weapons deal no damage to a black pudding. Instead the creature splits into two identical puddings, each with half the original’s hit points (round down). A pudding with only 1 hit point cannot be further split. Splitting consumes a move-equivalent action.</p><p></p><p>Smite Good (Su): Once per day the creature can make a normal attack to deal additional damage equal to its HD total (maximum of +20) against a good foe.</p><p></p><p>Ooze: Immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects), poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits. Can not be flanked.</p><p></p><p>Reddish-black and drips acid; imprint of ghouls keeps pressing out of ooze.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 347265, member: 2"] Here are Sluuth's stats [b]without[/b] any buffing spells. ---------------------------------------------------------------------------------- [b]Sluuth[/b] Fiendish Advanced Black Pudding (with no buffing spells) Gargantuan Ooze Hit Dice: 24d10+174 (306 hp) Initiative: -2 (Dex) Speed: 40 ft., climb 30 ft. AC: 4 (-4 size, -2 Dex) Attacks: Slam +23 melee Damage: Slam 2d8+12 and 3d6 acid Face/Reach: 15 ft. by 35 ft./15 ft. Special Attacks: Improved grab, acid, constrict(2d8+12 and 3d6 acid), smite good Special Qualities: DR 10/+3, SR 24, cold/fire DR 20, Blindsight 60’, split, ooze Saves: Fort +14, Ref +6, Will +3 Abilities: Str 32, Dex 6, Con 23, Int --, Wis 1, Cha 1 Climate/Terrain: Any marsh and underground Organization: Solitary Challenge Rating: 16 Treasure: None Alignment: Neutral Evil Improved Grab (Ex): To use this ability, the black pudding must hit with its slam attack. If it gets a hold, it can constrict. Opposed grapple check: 1d20+39 Acid (Ex): The pudding secretes a digestive acid that dissolves organic material and metal quickly. Any melee hit deals acid damage. The pudding’s acidic touch deals 30 points of damage per round to wood or metal objects (remember, objects take half damage from acid). The opponent’s armor and clothing dissolve and become useless immediately unless they succeed at Reflex saves (DC 28). The acid can dissolve stone, dealing 20 points of damage per round of contact. A metal or wooden weapon that strikes a black pudding also takes acid damage unless it succeeds at a Reflex save (DC 28). Constrict (Ex): A black pudding deals automatic slam and acid damage with a successful grapple check. The opponent’s clothing and armor suffer a -4 penalty to Reflex saves against the acid. Split (Ex): Weapons deal no damage to a black pudding. Instead the creature splits into two identical puddings, each with half the original’s hit points (round down). A pudding with only 1 hit point cannot be further split. Splitting consumes a move-equivalent action. Smite Good (Su): Once per day the creature can make a normal attack to deal additional damage equal to its HD total (maximum of +20) against a good foe. Ooze: Immune to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects), poison, sleep, paralysis, stunning, and polymorphing. Not subject to critical hits. Can not be flanked. Reddish-black and drips acid; imprint of ghouls keeps pressing out of ooze. [/QUOTE]
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