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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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<blockquote data-quote="Piratecat" data-source="post: 728056" data-attributes="member: 2"><p>Flesh green water! I grinned ear to ear when I saw that. I think I'll use it game after next....</p><p></p><p>And thank you all again for Akin's Throat. It's SO much better than it would have been if I were trying to do this by myself. I'll post a map eventually, but here's a list of the various interesting people and shops who populate the city:</p><p></p><p><strong>Akin’s Throat</strong></p><p></p><p>• Size: roughly 400’ by 800’. Ceilings are 30’ to 80’ tall.</p><p></p><p>• Lighting: Faint green glow from phosphorescent fungus. Occasional torches at stands.. Individual light spells. Faerie fire effect in a lot of places. The prism nexus glows slightly.</p><p></p><p>• Scenery: Silent floating flumphs. Multiple huge mushrooms, easily 20’ tall with 10’ stems and 30’ caps. Walls carved in horrible shapes, such as mushrooms and beetles; pillars carved likewise. Very misty air, very warm (about 90 degrees) and extremely humid. Air smells like minerals and rot. Boiling steam pools and a geyser. Colorful banners and stands everywhere, as well as tents. In the south, an underground stream drains over a series of stalactites, and they drip like rain onto a pitted floor. Preparations for beetle fishermen: nets, nooses, harpoons, and the like.</p><p></p><p>• Who’s in charge? The myconids control the place, and use the fungus-coated body of Akin to keep order. Everyone agrees. Disagreements are satisfied in the Arena, usually by Luccia or Ellius, her less sadistic partner.</p><p></p><p>• Who is banned? Any ghoul or ghoul ally, excepting kuo-toa. Any jerran.</p><p></p><p>• What’s for sale? </p><ul> <li data-xf-list-type="ul"> Fresh meat of many varieties, none of it intelligent, all at The Butcher’s (intelligent awakened spider, store in eastern web)</li> <li data-xf-list-type="ul"> Delicacies d’Chelb, a drow-run shop for the finest in delicacies from a dozen different races. Owned by Plindilin No-House.</li> <li data-xf-list-type="ul"> Dambril’s Festhall. All-out debauchery, with music and dancing. Dambril’s a kobold loyal to Klixxit.</li> <li data-xf-list-type="ul"> Mirjik’s Eccentricities. Mirjik is a mercane, and prefers to sell “good” items. The money’s just too good here, however. He lectures anyone who comes in about their questionable moral values. He has lots of “holy” items as well. He is an excellent source of information, and can introduce the PCs to almost anyone in The Throat. Mirjik has ten XP potions for sale, all based on Hagiok’s, and will sell them for a thousand gold a piece. His whole shop is extradimensional, and he can close the door. He can also offer them shelter.</li> <li data-xf-list-type="ul"> Ploor’s Safeguards: in a tent and run by a goblin, Ploor sells holy water, holy symbols, sunrods, a figurine of Velendo (brought in by Kithlin), and any number of anti-undead measures.</li> <li data-xf-list-type="ul"> Random booths – sell undead armor, tangle-foot bolas, drugs and exlixirs, alcohol, yucky components like mephit fat. Art, such as desmodu musical sculptures and kuo toa carvings.</li> <li data-xf-list-type="ul"> Troll-inna-Box: run by an ogre. </li> <li data-xf-list-type="ul"> Galastor, beholder architect.</li> <li data-xf-list-type="ul"> Fiel, erinyes and fronts-woman for a “cloning” service.</li> <li data-xf-list-type="ul"> Klunth’s Skins & Pelts, run by four skaven. Also sells clothes.</li> <li data-xf-list-type="ul"> Prust’s Forge, run by duergar.</li> <li data-xf-list-type="ul"> The Arena, run by vampires Luccia and Ellius, with lots of goblin slaves.</li> <li data-xf-list-type="ul"> Slave seller, owned by Du’eel, illithid. Uses ogre overseers.</li> <li data-xf-list-type="ul"> Zombie pen, run by Kithlin, orcish necromancer. Friends with Du’eel.</li> <li data-xf-list-type="ul"> Vermin nook, run by Ligreep, a degenerate skaven bard. Lots of vermin. Gearing up for the Beetle Flood.</li> <li data-xf-list-type="ul"> Tadpoles, a goblin named Blin selling illithid tadpoles as entertainment and tools.</li> <li data-xf-list-type="ul"> Blin’s Meat Pies. Mmmm.</li> <li data-xf-list-type="ul"> Mercenary Hall: featuring kobolds with porcupines, hobgoblin agents, goblin and troll teams, a stone golem for rent (by its ogrish owner), and a representative of the hivemind.</li> <li data-xf-list-type="ul"> Songs of Stones, run by a myconid. Goblins and bagpipes, including bagpipe of legend that can cause fear.</li> <li data-xf-list-type="ul"> Nilf’s Beetles, run by the goblin beetle-wrangler himself</li> <li data-xf-list-type="ul"> Moss And Mold, run by myconids who never speak.</li> <li data-xf-list-type="ul"> Slubble’s Fish. Very old Kuo-Toa Fishmonger.</li> <li data-xf-list-type="ul"> Laujin’s brain pies.</li> <li data-xf-list-type="ul"> Dimm’s Halfling Fingers (mice) and delicious fried treats</li> <li data-xf-list-type="ul"> Yurm’s Pest Control, who control the pests such as flumphs. Owned by a teenaged girl named Sath.</li> <li data-xf-list-type="ul"> Speaker’s Rock, home of the outspoken</li> <li data-xf-list-type="ul"> Temple Wall, where shrines are set up and people try to recruit others</li> <li data-xf-list-type="ul"> Tally the Seer, a complete fake</li> <li data-xf-list-type="ul"> Throat’s Flophouse, floor space in dirty tunnels.</li> <li data-xf-list-type="ul"> Throat’s Inn, a nicer place to stay, bed space in cleaner tunnels.</li> </ul><p>• Who makes a good guide? Mirjik thinks Hangle, goblin caver. Other people think Molduk, kobold explorer. The absolute best is a drow female named Ma’chel. But she’s a typical drow female, and thus hard to deal with.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 728056, member: 2"] Flesh green water! I grinned ear to ear when I saw that. I think I'll use it game after next.... And thank you all again for Akin's Throat. It's SO much better than it would have been if I were trying to do this by myself. I'll post a map eventually, but here's a list of the various interesting people and shops who populate the city: [b]Akin’s Throat[/b] • Size: roughly 400’ by 800’. Ceilings are 30’ to 80’ tall. • Lighting: Faint green glow from phosphorescent fungus. Occasional torches at stands.. Individual light spells. Faerie fire effect in a lot of places. The prism nexus glows slightly. • Scenery: Silent floating flumphs. Multiple huge mushrooms, easily 20’ tall with 10’ stems and 30’ caps. Walls carved in horrible shapes, such as mushrooms and beetles; pillars carved likewise. Very misty air, very warm (about 90 degrees) and extremely humid. Air smells like minerals and rot. Boiling steam pools and a geyser. Colorful banners and stands everywhere, as well as tents. In the south, an underground stream drains over a series of stalactites, and they drip like rain onto a pitted floor. Preparations for beetle fishermen: nets, nooses, harpoons, and the like. • Who’s in charge? The myconids control the place, and use the fungus-coated body of Akin to keep order. Everyone agrees. Disagreements are satisfied in the Arena, usually by Luccia or Ellius, her less sadistic partner. • Who is banned? Any ghoul or ghoul ally, excepting kuo-toa. Any jerran. • What’s for sale? [list][*] Fresh meat of many varieties, none of it intelligent, all at The Butcher’s (intelligent awakened spider, store in eastern web) [*] Delicacies d’Chelb, a drow-run shop for the finest in delicacies from a dozen different races. Owned by Plindilin No-House. [*] Dambril’s Festhall. All-out debauchery, with music and dancing. Dambril’s a kobold loyal to Klixxit. [*] Mirjik’s Eccentricities. Mirjik is a mercane, and prefers to sell “good” items. The money’s just too good here, however. He lectures anyone who comes in about their questionable moral values. He has lots of “holy” items as well. He is an excellent source of information, and can introduce the PCs to almost anyone in The Throat. Mirjik has ten XP potions for sale, all based on Hagiok’s, and will sell them for a thousand gold a piece. His whole shop is extradimensional, and he can close the door. He can also offer them shelter. [*] Ploor’s Safeguards: in a tent and run by a goblin, Ploor sells holy water, holy symbols, sunrods, a figurine of Velendo (brought in by Kithlin), and any number of anti-undead measures. [*] Random booths – sell undead armor, tangle-foot bolas, drugs and exlixirs, alcohol, yucky components like mephit fat. Art, such as desmodu musical sculptures and kuo toa carvings. [*] Troll-inna-Box: run by an ogre. [*] Galastor, beholder architect. [*] Fiel, erinyes and fronts-woman for a “cloning” service. [*] Klunth’s Skins & Pelts, run by four skaven. Also sells clothes. [*] Prust’s Forge, run by duergar. [*] The Arena, run by vampires Luccia and Ellius, with lots of goblin slaves. [*] Slave seller, owned by Du’eel, illithid. Uses ogre overseers. [*] Zombie pen, run by Kithlin, orcish necromancer. Friends with Du’eel. [*] Vermin nook, run by Ligreep, a degenerate skaven bard. Lots of vermin. Gearing up for the Beetle Flood. [*] Tadpoles, a goblin named Blin selling illithid tadpoles as entertainment and tools. [*] Blin’s Meat Pies. Mmmm. [*] Mercenary Hall: featuring kobolds with porcupines, hobgoblin agents, goblin and troll teams, a stone golem for rent (by its ogrish owner), and a representative of the hivemind. [*] Songs of Stones, run by a myconid. Goblins and bagpipes, including bagpipe of legend that can cause fear. [*] Nilf’s Beetles, run by the goblin beetle-wrangler himself [*] Moss And Mold, run by myconids who never speak. [*] Slubble’s Fish. Very old Kuo-Toa Fishmonger. [*] Laujin’s brain pies. [*] Dimm’s Halfling Fingers (mice) and delicious fried treats [*] Yurm’s Pest Control, who control the pests such as flumphs. Owned by a teenaged girl named Sath. [*] Speaker’s Rock, home of the outspoken [*] Temple Wall, where shrines are set up and people try to recruit others [*] Tally the Seer, a complete fake [*] Throat’s Flophouse, floor space in dirty tunnels. [*] Throat’s Inn, a nicer place to stay, bed space in cleaner tunnels.[/list] • Who makes a good guide? Mirjik thinks Hangle, goblin caver. Other people think Molduk, kobold explorer. The absolute best is a drow female named Ma’chel. But she’s a typical drow female, and thus hard to deal with. [/QUOTE]
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