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Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)
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<blockquote data-quote="Piratecat" data-source="post: 766497" data-attributes="member: 2"><p>ForceflowX, you've given me a cool idea! Thank you.</p><p></p><p>Quick, I need a monster name for tonight! I'm currently calling them "thurn", but we can do better.</p><p></p><p>The monster is effectively a wart-covered, elephant-sized gray render with huge bat wings and the BoVD's "corrupted" template attached. They're eeevil, they're tough, they're NOT undead - they're more like vaguely intelligent attack dogs if an attack dog was the size of a rhino - and they need a cool moniker. Any ideas?</p><p></p><p>Huge Aberration</p><p>HD: 20d10+220 (330)</p><p>Initiative: -1</p><p>Speed: 30 ft., fly 60’</p><p>AC: 25 (-2 size, -1 dex, +18 natural)</p><p>Attacks: Bite +27 melee, 2 claws +22 melee or weapon +22/+17/+12</p><p>Damage: Bite 2d10+12 (+ vile), claw 1d10+6 (+ vile) or huge greatsword 2d8+18</p><p>Face/Reach: 10 ft. by 5 ft./15 ft. (elephant sized + bat wings)</p><p>Special Attacks: Improved grab, rend 3d10+18, Disruptive attack (+10 pts vile) on non-outsiders</p><p>Special Qualities: Scent, darkvision, acid immunity, DR 10/+3, Fast Healing 10 pts</p><p>Saves: Fort +23, Ref +11, Will +5</p><p>Abilities: Str 35 (+12), Dex 8, Con 32 (+11), Int 3, Wis 10, Cha 6</p><p>Feats: None</p><p>Skills: Hide +12, Spot +17</p><p>Treasure: None</p><p>Alignment: Lawful Evil</p><p></p><p>Improved Grab (Ex): To use this ability, the thurn must hit with its bite attack.</p><p></p><p>Rend (Ex): A thurn that gets a hold latches onto the opponent’s body and tears the flesh. This attack automatically deals x3 claw damage.</p><p></p><p>Disruptive attack: When a corrupted creature successfully hits, it does half its hit dice as additional Vile damage (ie not easily healed.) In the case of thurnm, this manifest as grotesquely bulging warts and a swelling of the injured area. </p><p></p><p>Any ideas? Thanks!</p></blockquote><p></p>
[QUOTE="Piratecat, post: 766497, member: 2"] ForceflowX, you've given me a cool idea! Thank you. Quick, I need a monster name for tonight! I'm currently calling them "thurn", but we can do better. The monster is effectively a wart-covered, elephant-sized gray render with huge bat wings and the BoVD's "corrupted" template attached. They're eeevil, they're tough, they're NOT undead - they're more like vaguely intelligent attack dogs if an attack dog was the size of a rhino - and they need a cool moniker. Any ideas? Huge Aberration HD: 20d10+220 (330) Initiative: -1 Speed: 30 ft., fly 60’ AC: 25 (-2 size, -1 dex, +18 natural) Attacks: Bite +27 melee, 2 claws +22 melee or weapon +22/+17/+12 Damage: Bite 2d10+12 (+ vile), claw 1d10+6 (+ vile) or huge greatsword 2d8+18 Face/Reach: 10 ft. by 5 ft./15 ft. (elephant sized + bat wings) Special Attacks: Improved grab, rend 3d10+18, Disruptive attack (+10 pts vile) on non-outsiders Special Qualities: Scent, darkvision, acid immunity, DR 10/+3, Fast Healing 10 pts Saves: Fort +23, Ref +11, Will +5 Abilities: Str 35 (+12), Dex 8, Con 32 (+11), Int 3, Wis 10, Cha 6 Feats: None Skills: Hide +12, Spot +17 Treasure: None Alignment: Lawful Evil Improved Grab (Ex): To use this ability, the thurn must hit with its bite attack. Rend (Ex): A thurn that gets a hold latches onto the opponent’s body and tears the flesh. This attack automatically deals x3 claw damage. Disruptive attack: When a corrupted creature successfully hits, it does half its hit dice as additional Vile damage (ie not easily healed.) In the case of thurnm, this manifest as grotesquely bulging warts and a swelling of the injured area. Any ideas? Thanks! [/QUOTE]
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