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Challenging PCs with One Encounter Per Day...
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<blockquote data-quote="ptolemy18" data-source="post: 2197289" data-attributes="member: 24970"><p>Hello fellow DMs,</p><p></p><p>I've been using Encounter Levels to select the monsters my PCs encounter, but it's a little bit tricky because of the way Encounter Levels are supposed to be used. Basically, the rules are a little too dungeon-centric (surprise surprise!). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>To paraphrase the DMG, if the PCs are third level, they're supposed to be able to handle approximately 4 ECL 3 encounters before resting. But most of my games consist of wilderness or city encounters, so the PCs only have one or two encounters between rest periods. (I can't have them encounter 4 ECL 3 monsters EVERY DAY if they're on a two-week-long overland trip....!! :/ ) </p><p></p><p>For awhile I was having them encounter only one ECL 3 monster (or equivalent) per day, but it wasn't challenging enough, since the rules assume they're gonna face multiple ECL 3 encounters in a single day. </p><p></p><p>I realize that this is highly subjective, but... if the PCs only get in one encounter per day, what would you say is a good "ECL" rating for that encounter, so that it's a challenging encounter which consumes most of their resources? 2 or 3 ECL points higher than their actual level?</p><p></p><p>It requires a fair amount of guesswork, doesn't it? </p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="ptolemy18, post: 2197289, member: 24970"] Hello fellow DMs, I've been using Encounter Levels to select the monsters my PCs encounter, but it's a little bit tricky because of the way Encounter Levels are supposed to be used. Basically, the rules are a little too dungeon-centric (surprise surprise!). ;) To paraphrase the DMG, if the PCs are third level, they're supposed to be able to handle approximately 4 ECL 3 encounters before resting. But most of my games consist of wilderness or city encounters, so the PCs only have one or two encounters between rest periods. (I can't have them encounter 4 ECL 3 monsters EVERY DAY if they're on a two-week-long overland trip....!! :/ ) For awhile I was having them encounter only one ECL 3 monster (or equivalent) per day, but it wasn't challenging enough, since the rules assume they're gonna face multiple ECL 3 encounters in a single day. I realize that this is highly subjective, but... if the PCs only get in one encounter per day, what would you say is a good "ECL" rating for that encounter, so that it's a challenging encounter which consumes most of their resources? 2 or 3 ECL points higher than their actual level? It requires a fair amount of guesswork, doesn't it? Jason [/QUOTE]
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