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"Champion" equivalent Magic User?
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7154590" data-attributes="member: 6871653"><p>I once played an ''old-school'' mage-type PC made with an str/int eldritch knight and some feats. I mostly used only cantrip and kept my spellslots for defense/utility. I played him as a would with a wizard, but much sturdier. Remember that you dont name spells when you use them, the spell exist only in the description you make to your table. If I say ''I hurl a fireball at this ennemy'' it is in fact only a firebolt, but in the narrative of the game, my character is an old wizard in (armored) robes who throws balls of fire, teleport, can inflict disadvantage to his spells and can be used in melee or range.</p><p></p><p>Take a V.Human with magic initiate to have some more cantrips for utility.</p><p>Wear a robe reinforced with mail (use the chainmails for stats), you have fighter HP and saves to help you survive the day.</p><p>Take Defense fighting style and say you have a runic ward protecting you.</p><p>Have a two-handed staff and use Green-flame blade, booming blade, shocking grasp for melee, and firebold, ray of frost for range.</p><p>You can summon your staff back to your hand, Gandalf-style</p><p>You can chain two spells together with Action Surge, teleporting while doing so at lvl 15.</p><p>Take your bonus feats at lvl 6 and 14 to get more utility from feats like Arcanist, Warcaster, Spellsniper, Ritual caster, Alchemist etc</p><p></p><p>This was the most ''wizard-y'' character I ever played, even more than pure casters.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7154590, member: 6871653"] I once played an ''old-school'' mage-type PC made with an str/int eldritch knight and some feats. I mostly used only cantrip and kept my spellslots for defense/utility. I played him as a would with a wizard, but much sturdier. Remember that you dont name spells when you use them, the spell exist only in the description you make to your table. If I say ''I hurl a fireball at this ennemy'' it is in fact only a firebolt, but in the narrative of the game, my character is an old wizard in (armored) robes who throws balls of fire, teleport, can inflict disadvantage to his spells and can be used in melee or range. Take a V.Human with magic initiate to have some more cantrips for utility. Wear a robe reinforced with mail (use the chainmails for stats), you have fighter HP and saves to help you survive the day. Take Defense fighting style and say you have a runic ward protecting you. Have a two-handed staff and use Green-flame blade, booming blade, shocking grasp for melee, and firebold, ray of frost for range. You can summon your staff back to your hand, Gandalf-style You can chain two spells together with Action Surge, teleporting while doing so at lvl 15. Take your bonus feats at lvl 6 and 14 to get more utility from feats like Arcanist, Warcaster, Spellsniper, Ritual caster, Alchemist etc This was the most ''wizard-y'' character I ever played, even more than pure casters. [/QUOTE]
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