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Champions of Chaos, a New Warhammer: Age of Sigmar TTRPG, Announced
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<blockquote data-quote="Cergorach" data-source="post: 9729900" data-attributes="member: 725"><p>Why just Slaanesh? Is it due to potential tentacle porn? What about Tzeench 'The changer of ways', that might also have so horrific consequences! Papa Nurgle isn't exactly family rated either... And the amount of blood and gore Khorne can produce might make some people hurl if you get into the nitty gritty.</p><p></p><p>There were rules of playing your own small Chaos warband and Champion in the old Realm of Chaos: Slaves to Darkness and Realm of Chaos: The Lost and the Damned, lots of tables for mutations, etc. While that might work in a skirmish game, I wonder how well that would work in a pnp RPG... I'm thinking more of cultists going under somewhere and eventually achieving objectives, getting stronger, more influence, etc. I suspect that this might be interesting, but only for a niche audience, just like the Book of Vile Darkness for D&D or the old 40k Black Crusade RPG... It will make an interesting read an food for thought for GMs, but as a player... They often tend toward the heroic good vs. the psychotic evil... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Cergorach, post: 9729900, member: 725"] Why just Slaanesh? Is it due to potential tentacle porn? What about Tzeench 'The changer of ways', that might also have so horrific consequences! Papa Nurgle isn't exactly family rated either... And the amount of blood and gore Khorne can produce might make some people hurl if you get into the nitty gritty. There were rules of playing your own small Chaos warband and Champion in the old Realm of Chaos: Slaves to Darkness and Realm of Chaos: The Lost and the Damned, lots of tables for mutations, etc. While that might work in a skirmish game, I wonder how well that would work in a pnp RPG... I'm thinking more of cultists going under somewhere and eventually achieving objectives, getting stronger, more influence, etc. I suspect that this might be interesting, but only for a niche audience, just like the Book of Vile Darkness for D&D or the old 40k Black Crusade RPG... It will make an interesting read an food for thought for GMs, but as a player... They often tend toward the heroic good vs. the psychotic evil... ;) [/QUOTE]
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Champions of Chaos, a New Warhammer: Age of Sigmar TTRPG, Announced
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