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<blockquote data-quote="BkMamba" data-source="post: 3409562" data-attributes="member: 50861"><p>I am going to keep this short and sweet because I do not have a lot of time. Open up your copy of CKC and look at the 29 characters who are built on 350 points. Then open up your copy of Champions and look at the 8 characters who are built on 350 points in that book. You are going to see a lot of them with a PD and/or ED higher then 20. See that guy called in Champions called Ironclad with the 25/28 Defense? See Pulsar with the 23/27 Defense? Are you saying that Steve Long does not know the rules of his own game when he wrote those characters. Here is a secret for you. If you average all the Champions PDs and EDs they come out to 20.3 - that is with some with a value higher then 20 and some with a value lower. </p><p></p><p></p><p>It is not bogus. It is just the fact that HERO is broken at lower damage and M&M is not. </p><p></p><p></p><p>I am not dismissing Advantage I am just saying it is pointless to include them. M&M has "Advantage" too. You want to make your 5d6 NND? I can make M&M's +5 Damage Alt Save Fort. Basically every Advantage that is in HERO has an M&M counterpart so there is not reason to include them. </p><p></p><p></p><p>The point I am trying to make is that while you might limit all of your 350 point characters to a 20 Defense, the rules do not. Go through the 37 examples I have listed above and you will clearly see that.</p></blockquote><p></p>
[QUOTE="BkMamba, post: 3409562, member: 50861"] I am going to keep this short and sweet because I do not have a lot of time. Open up your copy of CKC and look at the 29 characters who are built on 350 points. Then open up your copy of Champions and look at the 8 characters who are built on 350 points in that book. You are going to see a lot of them with a PD and/or ED higher then 20. See that guy called in Champions called Ironclad with the 25/28 Defense? See Pulsar with the 23/27 Defense? Are you saying that Steve Long does not know the rules of his own game when he wrote those characters. Here is a secret for you. If you average all the Champions PDs and EDs they come out to 20.3 - that is with some with a value higher then 20 and some with a value lower. It is not bogus. It is just the fact that HERO is broken at lower damage and M&M is not. I am not dismissing Advantage I am just saying it is pointless to include them. M&M has "Advantage" too. You want to make your 5d6 NND? I can make M&M's +5 Damage Alt Save Fort. Basically every Advantage that is in HERO has an M&M counterpart so there is not reason to include them. The point I am trying to make is that while you might limit all of your 350 point characters to a 20 Defense, the rules do not. Go through the 37 examples I have listed above and you will clearly see that. [/QUOTE]
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