Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Chance for a warlord?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 9671982" data-attributes="member: 7006"><p>There is zero reason why a Warlord-like class could not exist within the game. Hell, you can take a Bard right now... make a handful of specific spell selections... remove ALL the fluff from the class, its features, and its spells... and create the foundation of a Warlord. The Bardic Inspiration mechanic stripped of its bardic flavor; <em>Cure Wounds</em> and <em>Healing Word</em> spells stripped of their "magical healing spell" flavor; spells like <em>Bane, Command, Heroism, Aid, Mirror Image</em> and other in-combat spells stripped of all of their 'magic' and 'spell' flavoring and just use the game mechanics by themselves layered with a martial fluff and bent; and if necessary remove the "spell slot" mechanic for determining how often an ability can be used per day and at what power level and replace it with 'martial points' or 'martial dice' to spend instead (or even depower the features such that you can use one every turn at-will if that's preferable.)</p><p></p><p>Every single mechanical thing in the game can be reduced to basically adding or subtracting a number from another number or changing how often a character is allowed to do something or how they can do it. And how often you can do that, how many characters it affects, and how large those number can get is determined by the level at which the feature comes into play. So just take all the existing mechanics in the game, select the ones that would apply to a 'Warlord' type of class, determine how often and at what character level they can be used (and thus how weak to powerful they can be), and then just fluff all of it with names that denote a military guy giving orders or making tactical recommendations to their fellow characters. You now have a Warlord class for 5E.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9671982, member: 7006"] There is zero reason why a Warlord-like class could not exist within the game. Hell, you can take a Bard right now... make a handful of specific spell selections... remove ALL the fluff from the class, its features, and its spells... and create the foundation of a Warlord. The Bardic Inspiration mechanic stripped of its bardic flavor; [I]Cure Wounds[/I] and [I]Healing Word[/I] spells stripped of their "magical healing spell" flavor; spells like [I]Bane, Command, Heroism, Aid, Mirror Image[/I] and other in-combat spells stripped of all of their 'magic' and 'spell' flavoring and just use the game mechanics by themselves layered with a martial fluff and bent; and if necessary remove the "spell slot" mechanic for determining how often an ability can be used per day and at what power level and replace it with 'martial points' or 'martial dice' to spend instead (or even depower the features such that you can use one every turn at-will if that's preferable.) Every single mechanical thing in the game can be reduced to basically adding or subtracting a number from another number or changing how often a character is allowed to do something or how they can do it. And how often you can do that, how many characters it affects, and how large those number can get is determined by the level at which the feature comes into play. So just take all the existing mechanics in the game, select the ones that would apply to a 'Warlord' type of class, determine how often and at what character level they can be used (and thus how weak to powerful they can be), and then just fluff all of it with names that denote a military guy giving orders or making tactical recommendations to their fellow characters. You now have a Warlord class for 5E. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Chance for a warlord?
Top