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General Tabletop Discussion
*Dungeons & Dragons
Chance for a warlord?
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<blockquote data-quote="TheWriterFantastic™" data-source="post: 9672585" data-attributes="member: 88534"><p>Almost all joking aside, I think the Battle Master subclass does a semi-decent job of emulating a certain type of Warlord (and if using the 2014 optional Marking rule, would represent the Hailord above well), but just off the top of my head, an actual 2024 Warlord base class could utilize the maneuvers inherent in the Battle Master to achieve some and/or all of the 4E Warlord features to great effect, maybe expanding the maneuver list with Warlord specific maneuvers (or other new Warlord features) to fill the gap, allowing it to do all the essential things, like granting actions, temp hit points, inspiration/buffs, and yes, even nonmagical healing - the whole healing system in 4E laid the groundwork for semi-believable nonmagical healing in 5E, since most types of healing utilized healing surges (in 5E, hit dice/hit point dice) as an inherent source of recovery, instead of miraculous healing - I could see a new Warlord using a new version of Inspiring Word to grant a character the ability to instantaneously use Hit Point Dice as a Reaction (or even without an action) to draw on their own reserves, and maybe add a bonus from both the target's Constitution, in addition to the Warlord's Charisma and/or Proficiency Bonus as if the Warlord were inspiring them to be even more efficient in using their reserve stamina to "rub dirt on it" and "walk it off," or even revive unconscious and/or dying characters with a "get up, that's just a scratch" rallying word. If the Warlord doesn't just instantaneously grant free hit point healing, but uses enhanced Hit Point Die healing and temp hit points, it can be the inspiring/rallying "healer" that doesn't magically heal.</p></blockquote><p></p>
[QUOTE="TheWriterFantastic™, post: 9672585, member: 88534"] Almost all joking aside, I think the Battle Master subclass does a semi-decent job of emulating a certain type of Warlord (and if using the 2014 optional Marking rule, would represent the Hailord above well), but just off the top of my head, an actual 2024 Warlord base class could utilize the maneuvers inherent in the Battle Master to achieve some and/or all of the 4E Warlord features to great effect, maybe expanding the maneuver list with Warlord specific maneuvers (or other new Warlord features) to fill the gap, allowing it to do all the essential things, like granting actions, temp hit points, inspiration/buffs, and yes, even nonmagical healing - the whole healing system in 4E laid the groundwork for semi-believable nonmagical healing in 5E, since most types of healing utilized healing surges (in 5E, hit dice/hit point dice) as an inherent source of recovery, instead of miraculous healing - I could see a new Warlord using a new version of Inspiring Word to grant a character the ability to instantaneously use Hit Point Dice as a Reaction (or even without an action) to draw on their own reserves, and maybe add a bonus from both the target's Constitution, in addition to the Warlord's Charisma and/or Proficiency Bonus as if the Warlord were inspiring them to be even more efficient in using their reserve stamina to "rub dirt on it" and "walk it off," or even revive unconscious and/or dying characters with a "get up, that's just a scratch" rallying word. If the Warlord doesn't just instantaneously grant free hit point healing, but uses enhanced Hit Point Die healing and temp hit points, it can be the inspiring/rallying "healer" that doesn't magically heal. [/QUOTE]
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