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General Tabletop Discussion
*Dungeons & Dragons
Chance for a warlord?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9672743" data-attributes="member: 6802378"><p>The warlord is a class that should be design to control squads in the battlefield, not for dungeon-crawler. If the warlord has got class features to buff alies, then when more allies the effect of the buff is higher and this could break the power balance. </p><p></p><p>And battles aren't like a game in the sport league during the weekend. Armies need food, tents in camp to sleep and other things. Being a warlord isn't only to lead the troops in the battlefield or tell a nice speech before the speech but to worry about those matters. For example in the war of the Spanish Succession (1701-1714) the conquest of Madrid failed because the soldiers were with (let's say it in a softer way) "sinner women" (or "women of distracted morality") who were infected with venereal diseases (and that contagion was intentional). </p><p></p><p>WotC has to choose if they are going to add the squad monster subtype, working like swarms for for pack of different creatures, for example a pack of wolves. Or the warlord should have got class features linked to rules from mass battles, for example morality checks.</p><p></p><p>Other point is WotC is willing for a warlord class but they would rather this to be designed by the next videogame studio what was working in a future D&D strategy videogame.</p><p></p><p>[MEDIA=youtube]5aE0M74ThkI[/MEDIA]</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9672743, member: 6802378"] The warlord is a class that should be design to control squads in the battlefield, not for dungeon-crawler. If the warlord has got class features to buff alies, then when more allies the effect of the buff is higher and this could break the power balance. And battles aren't like a game in the sport league during the weekend. Armies need food, tents in camp to sleep and other things. Being a warlord isn't only to lead the troops in the battlefield or tell a nice speech before the speech but to worry about those matters. For example in the war of the Spanish Succession (1701-1714) the conquest of Madrid failed because the soldiers were with (let's say it in a softer way) "sinner women" (or "women of distracted morality") who were infected with venereal diseases (and that contagion was intentional). WotC has to choose if they are going to add the squad monster subtype, working like swarms for for pack of different creatures, for example a pack of wolves. Or the warlord should have got class features linked to rules from mass battles, for example morality checks. Other point is WotC is willing for a warlord class but they would rather this to be designed by the next videogame studio what was working in a future D&D strategy videogame. [MEDIA=youtube]5aE0M74ThkI[/MEDIA] [/QUOTE]
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Chance for a warlord?
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