Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Chance for a warlord?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fuindordm" data-source="post: 9672795" data-attributes="member: 5435"><p>In theory a player can certainly role-play a pure fighter as a leader and strategist, sure.</p><p>In practice, in my 40+ years of gaming, I think I can count on one hand the number of times I have seen a player lean into that archetype. Why?</p><p></p><p>1. Survivability trumps role-play -- players would rather boost Dex or Con than Int, Wis or Cha for a fighter. In 3e I saw a smattering of Int 12 or Int 14 fighters who wanted skill points but that didn't really change their narrative.</p><p>2. Players usually choose fighters to experience the joy of running a PC that is personally effective at combat. If they want to play a support role they turn elsewhere.</p><p></p><p>The narrative choice of 'how do I want to play my fighter' usually comes well after the character is built, and is both informed by and constrained by the above.</p><p></p><p>I have played battlemaster fighters -- one of my favorite classes -- but they are still fighters and not intrinsicially leaders because the class abilities don't support that narrative well. The only martial PC in recent memory that I chose to play as a leader / strategist was a 3e Knight.</p><p></p><p>So my own feeling, based on personal experience summarized above, is that carving out the leader/strategist narrative from the figher and giving it to a new class, is not taking anything at all away from the fighter in practice.</p><p></p><p>It's like giving away that drum set in the garage that you never play, but hold onto because you might want to join a band, someday, after you learn to play the drums.</p></blockquote><p></p>
[QUOTE="fuindordm, post: 9672795, member: 5435"] In theory a player can certainly role-play a pure fighter as a leader and strategist, sure. In practice, in my 40+ years of gaming, I think I can count on one hand the number of times I have seen a player lean into that archetype. Why? 1. Survivability trumps role-play -- players would rather boost Dex or Con than Int, Wis or Cha for a fighter. In 3e I saw a smattering of Int 12 or Int 14 fighters who wanted skill points but that didn't really change their narrative. 2. Players usually choose fighters to experience the joy of running a PC that is personally effective at combat. If they want to play a support role they turn elsewhere. The narrative choice of 'how do I want to play my fighter' usually comes well after the character is built, and is both informed by and constrained by the above. I have played battlemaster fighters -- one of my favorite classes -- but they are still fighters and not intrinsicially leaders because the class abilities don't support that narrative well. The only martial PC in recent memory that I chose to play as a leader / strategist was a 3e Knight. So my own feeling, based on personal experience summarized above, is that carving out the leader/strategist narrative from the figher and giving it to a new class, is not taking anything at all away from the fighter in practice. It's like giving away that drum set in the garage that you never play, but hold onto because you might want to join a band, someday, after you learn to play the drums. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Chance for a warlord?
Top