Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Chance of PC Failure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="the Jester" data-source="post: 5803301" data-attributes="member: 1210"><p>One of the very interesting things about the evolution of D&D over the years is the attitude about pc failure.</p><p></p><p>In the early years (and I'd say up through much of 1e), it was a given in many groups that pc survival rate was low- that, say, half of all pcs would die before attaining 2nd level.</p><p></p><p>In late 1e (especially DragonLance) and then 2e, the emphasis on "story" started a tendency towards plot immunity for pcs that seems implicitly stronger than ever in 4e (with a mix of attitudes in 3e). For example, at the end of Keep on the Shadowfell is a section on "Failure" that basically says, "If the pcs fail, let them go pretty much without consequence". </p><p></p><p>How do you feel about the chance of pc failure? There's a great range of opinion on this, and I think DnDN will support a wide array of playstyles, but what's your preference? If you, as a dm, use a "world will end" plot in your campaign, are you prepared to end the world if you have a tpk? Do you prefer a "no pc dies without the player's permission" style? Do you like a game where pc turnover is common or rare? Do you like it when there is a real chance of actual mission failure, and real consequences, or is it more fun when the pcs always win?</p></blockquote><p></p>
[QUOTE="the Jester, post: 5803301, member: 1210"] One of the very interesting things about the evolution of D&D over the years is the attitude about pc failure. In the early years (and I'd say up through much of 1e), it was a given in many groups that pc survival rate was low- that, say, half of all pcs would die before attaining 2nd level. In late 1e (especially DragonLance) and then 2e, the emphasis on "story" started a tendency towards plot immunity for pcs that seems implicitly stronger than ever in 4e (with a mix of attitudes in 3e). For example, at the end of Keep on the Shadowfell is a section on "Failure" that basically says, "If the pcs fail, let them go pretty much without consequence". How do you feel about the chance of pc failure? There's a great range of opinion on this, and I think DnDN will support a wide array of playstyles, but what's your preference? If you, as a dm, use a "world will end" plot in your campaign, are you prepared to end the world if you have a tpk? Do you prefer a "no pc dies without the player's permission" style? Do you like a game where pc turnover is common or rare? Do you like it when there is a real chance of actual mission failure, and real consequences, or is it more fun when the pcs always win? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Chance of PC Failure
Top