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Change in Charisma Description
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8922216"><p>I generally allow it as a factor when it feels right for an NPC or when it is an important part of a players character. But like so many have pointed out, charisma is way more than how you look (and even when it is about how you look that spans such a huge gamut of things----it really just seems to mean you have 'something' whether that is beauty, a gentle resting expression, a look of determination in the face of the horrors of war). And it can also be about how you sound: having a particularly moving speaking voice, for example or having a weathered voice that lends credibility to your statements. </p><p></p><p>The way I look at it is I try to think of the people I think of in the real world who I would say are Charismatic. If you look at historical figures, politicians, celebrities, many of them aren't what most would call attractive (many are, but many are also just interesting looking or have a look that engenders trust and relatability). </p><p></p><p></p><p></p><p>Thanks. I think these kinds of things are important (and probably more the domain of ad hoc bonuses and rulings). But I think Something that is often regarded as an asset (i.e. physical beauty) is going to be a disadvantage in some circumstances. Comedy is a good example of this. It is common to hear comedians say that being attractive is actually a negative for a comedian. I tend to agree because I have noticed people who are fit and good looking don't make me laugh as readily as other comedians (and most of the comedians who do make me laugh, usually have something quirky and memorable about their appearance, but not something I would say is physical beauty). Obviously good looking people can be funny. And they can be successful comedians. But people don't have the expectation of laughing at jokes when they see someone who is handsome or beautiful appear on stage, the way they might if they see someone who looks more like a Larry David or something. So it would be a bit of an uphill climb.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8922216"] I generally allow it as a factor when it feels right for an NPC or when it is an important part of a players character. But like so many have pointed out, charisma is way more than how you look (and even when it is about how you look that spans such a huge gamut of things----it really just seems to mean you have 'something' whether that is beauty, a gentle resting expression, a look of determination in the face of the horrors of war). And it can also be about how you sound: having a particularly moving speaking voice, for example or having a weathered voice that lends credibility to your statements. The way I look at it is I try to think of the people I think of in the real world who I would say are Charismatic. If you look at historical figures, politicians, celebrities, many of them aren't what most would call attractive (many are, but many are also just interesting looking or have a look that engenders trust and relatability). Thanks. I think these kinds of things are important (and probably more the domain of ad hoc bonuses and rulings). But I think Something that is often regarded as an asset (i.e. physical beauty) is going to be a disadvantage in some circumstances. Comedy is a good example of this. It is common to hear comedians say that being attractive is actually a negative for a comedian. I tend to agree because I have noticed people who are fit and good looking don't make me laugh as readily as other comedians (and most of the comedians who do make me laugh, usually have something quirky and memorable about their appearance, but not something I would say is physical beauty). Obviously good looking people can be funny. And they can be successful comedians. But people don't have the expectation of laughing at jokes when they see someone who is handsome or beautiful appear on stage, the way they might if they see someone who looks more like a Larry David or something. So it would be a bit of an uphill climb. [/QUOTE]
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