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*Dungeons & Dragons
Changeling (from the UA article): crazy broken?
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<blockquote data-quote="GMforPowergamers" data-source="post: 6521241" data-attributes="member: 67338"><p>this makes no sense to me... leaving him with 1hp gives him 1 more round... not attacking and going for the rapier on the other hand gives him atleast 1 more round (if roll low on weapon damage may do less and give yet another round)</p><p></p><p>this does not appear to go for your argument...</p><p></p><p>I will make up an example that would though...</p><p></p><p>a fighter uses a +1 dagger of awesome heroics over the +2 Longsword... so the dagger does 1d4+strmod+1 vs the longsword 1d8+strmod+2... we will give the fighter a 17 str....</p><p></p><p>1d8+5vs1d4+4 </p><p></p><p>you fight a dragon, and have been fighting this dragon for 7 rounds, when the breath weapon TPKs the party... the DM then tells the players he had 10hp left when he tpked... well over 7 rounds and 9 attacks, 6 of them hit, and one of the misses missed by 1... so using the longsword the fighter would have more then killed it (1pt min on its hit and atleast 1 more hit) </p><p></p><p>even in that case I wouldn't really blame the fighter. But I belive it would be the closest to what you claim.</p><p></p><p> yes, but at the same time you can make up for one short coming with another great attribute... my drunk paliden that was a coward who lost his faith...was also the Face of the party and the party detective...</p><p></p><p></p><p></p><p>yes witch is why a long string of down grades is a problem... one or two not so much. You don't have to optimize everything, but you sure as heck can't suck at everything either... you have to have a balance.</p><p></p><p> yes but there are WAY too many variabuls to say that any one choice cascades into the others...</p><p></p><p> I'm playing this game for fun I would never put that much pressure on it...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6521241, member: 67338"] this makes no sense to me... leaving him with 1hp gives him 1 more round... not attacking and going for the rapier on the other hand gives him atleast 1 more round (if roll low on weapon damage may do less and give yet another round) this does not appear to go for your argument... I will make up an example that would though... a fighter uses a +1 dagger of awesome heroics over the +2 Longsword... so the dagger does 1d4+strmod+1 vs the longsword 1d8+strmod+2... we will give the fighter a 17 str.... 1d8+5vs1d4+4 you fight a dragon, and have been fighting this dragon for 7 rounds, when the breath weapon TPKs the party... the DM then tells the players he had 10hp left when he tpked... well over 7 rounds and 9 attacks, 6 of them hit, and one of the misses missed by 1... so using the longsword the fighter would have more then killed it (1pt min on its hit and atleast 1 more hit) even in that case I wouldn't really blame the fighter. But I belive it would be the closest to what you claim. yes, but at the same time you can make up for one short coming with another great attribute... my drunk paliden that was a coward who lost his faith...was also the Face of the party and the party detective... yes witch is why a long string of down grades is a problem... one or two not so much. You don't have to optimize everything, but you sure as heck can't suck at everything either... you have to have a balance. yes but there are WAY too many variabuls to say that any one choice cascades into the others... I'm playing this game for fun I would never put that much pressure on it... [/QUOTE]
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Changeling (from the UA article): crazy broken?
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