Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Changes in Interpretation
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Libramarian" data-source="post: 6002204" data-attributes="member: 6688858"><p>I will say that for me it's not enough that 5e simply allows my play preferences. I want them to be acknowledged and supported in the text.</p><p></p><p>Not because I need validation. Because...why not? Why should my playstyle have to be the ghetto one that you can pull off with the rules, but only if you already know what you're doing. Or if you ignore the DMG and ask around for help online. I can imagine a DMG that elucidated and supported a variety of different playstyles. It's a tall order, but I can see it, so I want it.</p><p></p><p>My bugaboo is the 4e style encounter balancing procedure. It's not good enough for me to just present it in the text, as if it's a regular rule that should be followed, without any critical discussion. It would be easy to include it in the game in a way that didn't make me feel like they were trying to push it too hard as the default.</p><p></p><p>Mike Mearls has said in the past that the purpose of encounter balancing rules is to take power away from the DM. So yes I am specifically looking to see whether in 5e they are presented like this, or if they're actually presented as an optional tool for the DM.</p></blockquote><p></p>
[QUOTE="Libramarian, post: 6002204, member: 6688858"] I will say that for me it's not enough that 5e simply allows my play preferences. I want them to be acknowledged and supported in the text. Not because I need validation. Because...why not? Why should my playstyle have to be the ghetto one that you can pull off with the rules, but only if you already know what you're doing. Or if you ignore the DMG and ask around for help online. I can imagine a DMG that elucidated and supported a variety of different playstyles. It's a tall order, but I can see it, so I want it. My bugaboo is the 4e style encounter balancing procedure. It's not good enough for me to just present it in the text, as if it's a regular rule that should be followed, without any critical discussion. It would be easy to include it in the game in a way that didn't make me feel like they were trying to push it too hard as the default. Mike Mearls has said in the past that the purpose of encounter balancing rules is to take power away from the DM. So yes I am specifically looking to see whether in 5e they are presented like this, or if they're actually presented as an optional tool for the DM. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Changes in Interpretation
Top