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<blockquote data-quote="Cascade" data-source="post: 6776764" data-attributes="member: 12879"><p>In a close knit society, multiple exclusive paths would work.</p><p></p><p>In a open access, public world, I don't see how it can. You simply dont want to turn away players and those rules would largely go ignored....causing issues elsewhere.</p><p></p><p>As far as magic, early in the campaign there was a lot of angst about magic but lately in the region I'm mostly gaming in, magic items are less important than good story. I think the minor aspects of the magic items to date (the flavour) is far more appealing the "pick an item and you have it" route.</p><p></p><p>Minor changes, specifically added content is good. Exclusions that come into being, imho, are bad. i.e. player sits down with some one else and sees a cool race...and why cant I play that? just because its expired? bad choice.</p><p></p><p>I'm opposed to major campaign changes. 3 years in, the campaign with very limited rules seems to be holding steady in a very fickle world where video game platforms last only 3 months after millions of dollars spent.</p><p></p><p>Anything that adds story or flavor is good. Multiple round stories could be done; 4 part series with 1-3 in any order but 4 should be last could work. Rewards that reflect series completion play are nice and hopefully part and parcel to the story itself.</p><p></p><p>TL;DR As a customer, I've liked what I,ve seen...Im not interested in major changes.</p></blockquote><p></p>
[QUOTE="Cascade, post: 6776764, member: 12879"] In a close knit society, multiple exclusive paths would work. In a open access, public world, I don't see how it can. You simply dont want to turn away players and those rules would largely go ignored....causing issues elsewhere. As far as magic, early in the campaign there was a lot of angst about magic but lately in the region I'm mostly gaming in, magic items are less important than good story. I think the minor aspects of the magic items to date (the flavour) is far more appealing the "pick an item and you have it" route. Minor changes, specifically added content is good. Exclusions that come into being, imho, are bad. i.e. player sits down with some one else and sees a cool race...and why cant I play that? just because its expired? bad choice. I'm opposed to major campaign changes. 3 years in, the campaign with very limited rules seems to be holding steady in a very fickle world where video game platforms last only 3 months after millions of dollars spent. Anything that adds story or flavor is good. Multiple round stories could be done; 4 part series with 1-3 in any order but 4 should be last could work. Rewards that reflect series completion play are nice and hopefully part and parcel to the story itself. TL;DR As a customer, I've liked what I,ve seen...Im not interested in major changes. [/QUOTE]
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