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Changes to Combat from my Experience
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<blockquote data-quote="Inari" data-source="post: 2483704" data-attributes="member: 14554"><p>As somewhat of a martial artist myself (more based on unarmed combat, admittingly), I feel two weapons don't always add to your 'defence.' If you intend to attack with both, you usually have to time yourself well. If you don't, your other sword will just be in the way and you won't get any good strikes in. But if you time yourself so, it's quite often hard to whip up either sword in your defence without disrupting your timing.</p><p></p><p>You can always anticipate having to use one as just a defensive tool, but that's no better off then a shield (IMO it's usually worse and tires you quicker).</p><p></p><p>My suggestion would be to grant an additional dodge bonus when you're defensive fighting or in full defense. +1 in defensive fighting, +2 when in full defense. It's the system's best way to represent defending yourself. Also, when using the dodge feat, you'd be getting a +2 bonus vs. one foe, or +1 vs. two foes (your choice) to factor in the extra blade (dodge donates an improved way to defend yourself, and as such one could time oneself better). All of these suggestions assume you have TWF and are proficient with the weapons.</p><p></p><p>Expanding upon these ideas as feats is of course a much easier path. I'd be surprised if it hasn't already been done.</p></blockquote><p></p>
[QUOTE="Inari, post: 2483704, member: 14554"] As somewhat of a martial artist myself (more based on unarmed combat, admittingly), I feel two weapons don't always add to your 'defence.' If you intend to attack with both, you usually have to time yourself well. If you don't, your other sword will just be in the way and you won't get any good strikes in. But if you time yourself so, it's quite often hard to whip up either sword in your defence without disrupting your timing. You can always anticipate having to use one as just a defensive tool, but that's no better off then a shield (IMO it's usually worse and tires you quicker). My suggestion would be to grant an additional dodge bonus when you're defensive fighting or in full defense. +1 in defensive fighting, +2 when in full defense. It's the system's best way to represent defending yourself. Also, when using the dodge feat, you'd be getting a +2 bonus vs. one foe, or +1 vs. two foes (your choice) to factor in the extra blade (dodge donates an improved way to defend yourself, and as such one could time oneself better). All of these suggestions assume you have TWF and are proficient with the weapons. Expanding upon these ideas as feats is of course a much easier path. I'd be surprised if it hasn't already been done. [/QUOTE]
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