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Changes to Devils and Demons
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3742086" data-attributes="member: 11760"><p>It's change for the sake of clarity. The division between demons and devils was pretty obscure, previously. Explaining to a new player "well, they hate each other, because of the ancient war between chaos and order" means a) explaining what the heck THAT means and b) why they should care or why it's cool.</p><p></p><p>There can still be a Blood War, but here on the Prime Material, now the two types of monsters are more distinct and hopefully encountering one won't be interchangeable with an encounter with the other kind. (And, YES, in Planescape games or in games where planar politics are important, they could already feel differently. But when Fiend X showed up in a dungeon, he was pretty much interchangeable with Fiend Y.)</p><p></p><p>And I'm gratified the Succubus/Erinyes overlap is gone. I'm sure the Erinyes will return in modified form eventually. And all this can be grist for Planescape metastory.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3742086, member: 11760"] It's change for the sake of clarity. The division between demons and devils was pretty obscure, previously. Explaining to a new player "well, they hate each other, because of the ancient war between chaos and order" means a) explaining what the heck THAT means and b) why they should care or why it's cool. There can still be a Blood War, but here on the Prime Material, now the two types of monsters are more distinct and hopefully encountering one won't be interchangeable with an encounter with the other kind. (And, YES, in Planescape games or in games where planar politics are important, they could already feel differently. But when Fiend X showed up in a dungeon, he was pretty much interchangeable with Fiend Y.) And I'm gratified the Succubus/Erinyes overlap is gone. I'm sure the Erinyes will return in modified form eventually. And all this can be grist for Planescape metastory. [/QUOTE]
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