Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Changes to Devils and Demons
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jared Rascher" data-source="post: 3747147" data-attributes="member: 28825"><p>Let me rephrase this, because it was never my intention to say that something does or does not have to be part of the game for the game to be D&D. That's not actually my point. My point is that the Great Wheel, as it stands, has a certain history, and has a certain way that it works, and that has been in place since 1987, although aspects of it were brought in much earlier.</p><p></p><p>My point is that I think it runs contrary to the spirit of something established in the game to alter it fundamentally. The Great Wheel is based on the four axis of alignment, but if you mess with that, change its history, and still use the same name, you do start to undermine some of this history of the game. </p><p></p><p>To clarify, if 4th edition didn't want to have a set cosmology, or wanted to create a whole new cosmology or just refer to "the lower planes" or "the upper planes" it would be much different than using the same names for various groups on the planes and the planes themselves, and then fundamentally change them.</p><p></p><p>As to the Forgotten Realms having a separate cosmology, well, taht's a recent development. While I'm sure Ed Greenwood didn't use the Great Wheel in the stories he was writing before it was a published setting, it pretty clear right from the start that it was used as soon as it was a D&D setting, and I even remember Ed's "Down to Earth Divinity" article where he advoctes the need for places like Acheron so that gods like Bane would have a home without getting involved in Hell's politics.</p><p></p><p>So I guess I would mind that much if the "generic" material in 4th edition just referred to demons/devil/yugoloths as fiends from the lower planes, and left it to the individual campaign settings to set up the divisions and history between them (in fact, such an approach would be ideal for a setting like Krynn where there is indeed no Blood War and little point to distinguishing between devils and demons).</p><p></p><p>Also, I strongly suspect that "eladrin" is going to now mean what aasimar meant before, which seems to imply that there may be no "chaotic good" celestial organization in 4th edition, with most of the celestials falling under the purview of angels. Again, if they had changed the aasimar's name without using an established name, I think it would work better for the "generic" mean that 4th edition should be setting up with its implied setting.</p></blockquote><p></p>
[QUOTE="Jared Rascher, post: 3747147, member: 28825"] Let me rephrase this, because it was never my intention to say that something does or does not have to be part of the game for the game to be D&D. That's not actually my point. My point is that the Great Wheel, as it stands, has a certain history, and has a certain way that it works, and that has been in place since 1987, although aspects of it were brought in much earlier. My point is that I think it runs contrary to the spirit of something established in the game to alter it fundamentally. The Great Wheel is based on the four axis of alignment, but if you mess with that, change its history, and still use the same name, you do start to undermine some of this history of the game. To clarify, if 4th edition didn't want to have a set cosmology, or wanted to create a whole new cosmology or just refer to "the lower planes" or "the upper planes" it would be much different than using the same names for various groups on the planes and the planes themselves, and then fundamentally change them. As to the Forgotten Realms having a separate cosmology, well, taht's a recent development. While I'm sure Ed Greenwood didn't use the Great Wheel in the stories he was writing before it was a published setting, it pretty clear right from the start that it was used as soon as it was a D&D setting, and I even remember Ed's "Down to Earth Divinity" article where he advoctes the need for places like Acheron so that gods like Bane would have a home without getting involved in Hell's politics. So I guess I would mind that much if the "generic" material in 4th edition just referred to demons/devil/yugoloths as fiends from the lower planes, and left it to the individual campaign settings to set up the divisions and history between them (in fact, such an approach would be ideal for a setting like Krynn where there is indeed no Blood War and little point to distinguishing between devils and demons). Also, I strongly suspect that "eladrin" is going to now mean what aasimar meant before, which seems to imply that there may be no "chaotic good" celestial organization in 4th edition, with most of the celestials falling under the purview of angels. Again, if they had changed the aasimar's name without using an established name, I think it would work better for the "generic" mean that 4th edition should be setting up with its implied setting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Changes to Devils and Demons
Top