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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Changes to movement and AoOs
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<blockquote data-quote="tetrasodium" data-source="post: 8080936" data-attributes="member: 93670"><p>This is probably a better thread for discussing it than the other simple/martial weapon thread, but it's wprth noting that specifically he was talking about <a href="https://www.simplypsychology.org/short-term-memory.html" target="_blank"><em>short term </em>memory</a></p><p>[ATTACH=full]125468[/ATTACH]</p><p>When you look at all the things on table 8-2 they absolutely chunk* together because it doesn't matter that reloading a hand/light crossbow is a move action or reloading a heavy/repeating xbow is a full round action because they all provoke an AoO & the reload action type distinction only matters if you are the one reloading it**. Likewise with a ton of other things on the list as you note with your 4 points. After a few sessions some of that stuff should be moving from short term memory to long term memory too <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>. *Think of area codes as a common example of something you think of in a chunk</p><p>. **There were good reasons why they used a different action type</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8080936, member: 93670"] This is probably a better thread for discussing it than the other simple/martial weapon thread, but it's wprth noting that specifically he was talking about [URL='https://www.simplypsychology.org/short-term-memory.html'][I]short term [/I]memory[/URL] [ATTACH type="full" alt="1599104487890.png"]125468[/ATTACH] When you look at all the things on table 8-2 they absolutely chunk* together because it doesn't matter that reloading a hand/light crossbow is a move action or reloading a heavy/repeating xbow is a full round action because they all provoke an AoO & the reload action type distinction only matters if you are the one reloading it**. Likewise with a ton of other things on the list as you note with your 4 points. After a few sessions some of that stuff should be moving from short term memory to long term memory too ;) . *Think of area codes as a common example of something you think of in a chunk . **There were good reasons why they used a different action type [/QUOTE]
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