Plane Sailing
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From another thread I got thinking about the changes to the summon monster spell lists, and quickly writing them out it was clear that there have been quite a lot of changes
The main ones seem to be removing certain elemental creatures from the 3e list, adding dinosaurs and vermin to the 3.5e list and a certain amount of shuffling stuff about. Vipers are downgraded, some of the demons/devils have been seriously boosted in 3.5e leading to their changed position.
Here is my crude current analysis (I've left out any fiendish/celestial descriptors to save typing)
Summoned Creature changes between 3e and 3.5e
1st level
Added owl, giant fire beetle, porpoise, monkey, raven, medium monstrous centipede, small monstrous scorpion, small monstrous spider, octopus, small viper
2nd level
Removed Formian worker, hyena
Moved octopus to 1st level
Added giant bee, giant bombardier beetle, riding dog, large monstrous centipede, medium monstrous scorpion, medium monstrous spider
3rd level
Removed Triton, Azer, Thoqqua, giant Lizard, small Salamander, leopard
Moved small viper to 1st level, large Shark to 4th level
Added Hippogriff, Hell Hound, Huge monstrous centipede, large Viper
4th level
Removed small Arrowhawk, medium viper, Imp, Magmin, Tojanida, Vargouille, Xorn
Moved Hell Hound to 3rd level, dire ape to 5th level
Added giant praying mantis, giant wasp, Large monstrous spider, large shark, Huge Viper, Mephit, Yeth Hound.
5th level
Removed Pegasus, Medium Arrowhawk, girallon, Formian warrior, quasit, medium Salamander, medium Tojanida,
Moved Large viper to 3rd level, mephit to 4th level, yeth hound to 4th level, rhinocerous, dire lion, orca to 6th level
Added giant stag beetle, sea cat, bearded devil, deinonychus, dire ape, Large monstrous scorpion, huge shark, tiger,
6th level
Removed Barbazu, Belker, Bezekira, unicorn, erinyes, Rast, Red Slaad, medium Xorn
Moved dire bear to 8th level, huge viper to 4th level,
Added Bralani eladrin, dire lion, orca, polar bear, elasmosaurus, gargantuan monstrous centipede, huge monstrous spider, rhinocerous, giant constrictor snake, Janni, Xill
7th level
Removed large Arrowhawk, Ravid, Blue Slaad, Large Tojanida, Large Xorn
Moved dire tiger moved to 8th, Bebilith, Hamatula (barbed devil?) Moved to 9th
Added Babau, Baleen whale, Girallon, megaraptor, huge monstrous scorpion
8th level
Removed Medium Barghest, Cornugon (horned devil), Formian taskmaster, Large Salamander, Succubus
Moved Janni to 6th level
Added cachalot whale, dire bear, triceratops, dire tiger, colossal centipede, gargantuan spider, tyrannosaurus, hellcat, vrock
9th level
Removed Astral deva, Large Barghest, Gelugon (ice devil), Ghaele eladrin, Lammasu, Nightmare, Rakshasa
Moved vrock moved to 8th, xill moved to 6th
Added Bebilith, roc, barbed devil, dire shark, gargantuan scorpion, colossal spider, hezrou, leonal
It looks to me a little like loopholes were closed to reduce the ability of mages to get access to healing (formian workers, unicorn) or other special effects while increasing the range of creatures that basically do damage.
The main ones seem to be removing certain elemental creatures from the 3e list, adding dinosaurs and vermin to the 3.5e list and a certain amount of shuffling stuff about. Vipers are downgraded, some of the demons/devils have been seriously boosted in 3.5e leading to their changed position.
Here is my crude current analysis (I've left out any fiendish/celestial descriptors to save typing)
Summoned Creature changes between 3e and 3.5e
1st level
Added owl, giant fire beetle, porpoise, monkey, raven, medium monstrous centipede, small monstrous scorpion, small monstrous spider, octopus, small viper
2nd level
Removed Formian worker, hyena
Moved octopus to 1st level
Added giant bee, giant bombardier beetle, riding dog, large monstrous centipede, medium monstrous scorpion, medium monstrous spider
3rd level
Removed Triton, Azer, Thoqqua, giant Lizard, small Salamander, leopard
Moved small viper to 1st level, large Shark to 4th level
Added Hippogriff, Hell Hound, Huge monstrous centipede, large Viper
4th level
Removed small Arrowhawk, medium viper, Imp, Magmin, Tojanida, Vargouille, Xorn
Moved Hell Hound to 3rd level, dire ape to 5th level
Added giant praying mantis, giant wasp, Large monstrous spider, large shark, Huge Viper, Mephit, Yeth Hound.
5th level
Removed Pegasus, Medium Arrowhawk, girallon, Formian warrior, quasit, medium Salamander, medium Tojanida,
Moved Large viper to 3rd level, mephit to 4th level, yeth hound to 4th level, rhinocerous, dire lion, orca to 6th level
Added giant stag beetle, sea cat, bearded devil, deinonychus, dire ape, Large monstrous scorpion, huge shark, tiger,
6th level
Removed Barbazu, Belker, Bezekira, unicorn, erinyes, Rast, Red Slaad, medium Xorn
Moved dire bear to 8th level, huge viper to 4th level,
Added Bralani eladrin, dire lion, orca, polar bear, elasmosaurus, gargantuan monstrous centipede, huge monstrous spider, rhinocerous, giant constrictor snake, Janni, Xill
7th level
Removed large Arrowhawk, Ravid, Blue Slaad, Large Tojanida, Large Xorn
Moved dire tiger moved to 8th, Bebilith, Hamatula (barbed devil?) Moved to 9th
Added Babau, Baleen whale, Girallon, megaraptor, huge monstrous scorpion
8th level
Removed Medium Barghest, Cornugon (horned devil), Formian taskmaster, Large Salamander, Succubus
Moved Janni to 6th level
Added cachalot whale, dire bear, triceratops, dire tiger, colossal centipede, gargantuan spider, tyrannosaurus, hellcat, vrock
9th level
Removed Astral deva, Large Barghest, Gelugon (ice devil), Ghaele eladrin, Lammasu, Nightmare, Rakshasa
Moved vrock moved to 8th, xill moved to 6th
Added Bebilith, roc, barbed devil, dire shark, gargantuan scorpion, colossal spider, hezrou, leonal
It looks to me a little like loopholes were closed to reduce the ability of mages to get access to healing (formian workers, unicorn) or other special effects while increasing the range of creatures that basically do damage.