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<blockquote data-quote="Plane Sailing" data-source="post: 1567472" data-attributes="member: 114"><p>From another thread I got thinking about the changes to the summon monster spell lists, and quickly writing them out it was clear that there have been quite a lot of changes</p><p></p><p>The main ones seem to be removing certain elemental creatures from the 3e list, adding dinosaurs and vermin to the 3.5e list and a certain amount of shuffling stuff about. Vipers are downgraded, some of the demons/devils have been seriously boosted in 3.5e leading to their changed position.</p><p></p><p>Here is my crude current analysis (I've left out any fiendish/celestial descriptors to save typing)</p><p></p><p></p><p>Summoned Creature changes between 3e and 3.5e</p><p></p><p><strong>1st level</strong></p><p><em>Added</em> owl, giant fire beetle, porpoise, monkey, raven, medium monstrous centipede, small monstrous scorpion, small monstrous spider, octopus, small viper</p><p></p><p><strong>2nd level</strong></p><p></p><p><em>Removed</em> Formian worker, hyena</p><p><em>Moved </em> octopus to 1st level</p><p><em>Added </em> giant bee, giant bombardier beetle, riding dog, large monstrous centipede, medium monstrous scorpion, medium monstrous spider</p><p></p><p><strong>3rd level </strong> </p><p></p><p><em>Removed </em> Triton, Azer, Thoqqua, giant Lizard, small Salamander, leopard</p><p><em>Moved </em> small viper to 1st level, large Shark to 4th level</p><p><em>Added </em> Hippogriff, Hell Hound, Huge monstrous centipede, large Viper</p><p></p><p><strong>4th level</strong></p><p></p><p><em>Removed</em> small Arrowhawk, medium viper, Imp, Magmin, Tojanida, Vargouille, Xorn</p><p><em>Moved </em> Hell Hound to 3rd level, dire ape to 5th level</p><p><em>Added </em> giant praying mantis, giant wasp, Large monstrous spider, large shark, Huge Viper, Mephit, Yeth Hound.</p><p></p><p><strong>5th level</strong></p><p></p><p><em>Removed </em> Pegasus, Medium Arrowhawk, girallon, Formian warrior, quasit, medium Salamander, medium Tojanida, </p><p><em>Moved </em> Large viper to 3rd level, mephit to 4th level, yeth hound to 4th level, rhinocerous, dire lion, orca to 6th level</p><p><em>Added </em> giant stag beetle, sea cat, bearded devil, deinonychus, dire ape, Large monstrous scorpion, huge shark, tiger, </p><p></p><p><strong>6th level</strong></p><p></p><p><em>Removed </em> Barbazu, Belker, Bezekira, unicorn, erinyes, Rast, Red Slaad, medium Xorn</p><p><em>Moved </em> dire bear to 8th level, huge viper to 4th level, </p><p><em>Added </em> Bralani eladrin, dire lion, orca, polar bear, elasmosaurus, gargantuan monstrous centipede, huge monstrous spider, rhinocerous, giant constrictor snake, Janni, Xill</p><p></p><p><strong>7th level</strong></p><p></p><p><em>Removed </em> large Arrowhawk, Ravid, Blue Slaad, Large Tojanida, Large Xorn</p><p><em>Moved </em> dire tiger moved to 8th, Bebilith, Hamatula (barbed devil?) Moved to 9th</p><p><em>Added </em> Babau, Baleen whale, Girallon, megaraptor, huge monstrous scorpion</p><p></p><p><strong>8th level </strong> </p><p></p><p><em>Removed </em> Medium Barghest, Cornugon (horned devil), Formian taskmaster, Large Salamander, Succubus</p><p><em>Moved </em> Janni to 6th level</p><p><em>Added </em> cachalot whale, dire bear, triceratops, dire tiger, colossal centipede, gargantuan spider, tyrannosaurus, hellcat, vrock</p><p></p><p><strong>9th level</strong></p><p></p><p><em>Removed </em> Astral deva, Large Barghest, Gelugon (ice devil), Ghaele eladrin, Lammasu, Nightmare, Rakshasa</p><p><em>Moved </em> vrock moved to 8th, xill moved to 6th</p><p><em>Added </em> Bebilith, roc, barbed devil, dire shark, gargantuan scorpion, colossal spider, hezrou, leonal</p><p></p><p></p><p></p><p>It looks to me a little like loopholes were closed to reduce the ability of mages to get access to healing (formian workers, unicorn) or other special effects while increasing the range of creatures that basically do damage.</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1567472, member: 114"] From another thread I got thinking about the changes to the summon monster spell lists, and quickly writing them out it was clear that there have been quite a lot of changes The main ones seem to be removing certain elemental creatures from the 3e list, adding dinosaurs and vermin to the 3.5e list and a certain amount of shuffling stuff about. Vipers are downgraded, some of the demons/devils have been seriously boosted in 3.5e leading to their changed position. Here is my crude current analysis (I've left out any fiendish/celestial descriptors to save typing) Summoned Creature changes between 3e and 3.5e [B]1st level[/B] [I]Added[/I] owl, giant fire beetle, porpoise, monkey, raven, medium monstrous centipede, small monstrous scorpion, small monstrous spider, octopus, small viper [B]2nd level[/B] [I]Removed[/I] Formian worker, hyena [I]Moved [/I] octopus to 1st level [I]Added [/I] giant bee, giant bombardier beetle, riding dog, large monstrous centipede, medium monstrous scorpion, medium monstrous spider [B]3rd level [/B] [I]Removed [/I] Triton, Azer, Thoqqua, giant Lizard, small Salamander, leopard [I]Moved [/I] small viper to 1st level, large Shark to 4th level [I]Added [/I] Hippogriff, Hell Hound, Huge monstrous centipede, large Viper [B]4th level[/B] [I]Removed[/I] small Arrowhawk, medium viper, Imp, Magmin, Tojanida, Vargouille, Xorn [I]Moved [/I] Hell Hound to 3rd level, dire ape to 5th level [I]Added [/I] giant praying mantis, giant wasp, Large monstrous spider, large shark, Huge Viper, Mephit, Yeth Hound. [B]5th level[/B] [I]Removed [/I] Pegasus, Medium Arrowhawk, girallon, Formian warrior, quasit, medium Salamander, medium Tojanida, [I]Moved [/I] Large viper to 3rd level, mephit to 4th level, yeth hound to 4th level, rhinocerous, dire lion, orca to 6th level [I]Added [/I] giant stag beetle, sea cat, bearded devil, deinonychus, dire ape, Large monstrous scorpion, huge shark, tiger, [B]6th level[/B] [I]Removed [/I] Barbazu, Belker, Bezekira, unicorn, erinyes, Rast, Red Slaad, medium Xorn [I]Moved [/I] dire bear to 8th level, huge viper to 4th level, [I]Added [/I] Bralani eladrin, dire lion, orca, polar bear, elasmosaurus, gargantuan monstrous centipede, huge monstrous spider, rhinocerous, giant constrictor snake, Janni, Xill [B]7th level[/B] [I]Removed [/I] large Arrowhawk, Ravid, Blue Slaad, Large Tojanida, Large Xorn [I]Moved [/I] dire tiger moved to 8th, Bebilith, Hamatula (barbed devil?) Moved to 9th [I]Added [/I] Babau, Baleen whale, Girallon, megaraptor, huge monstrous scorpion [B]8th level [/B] [I]Removed [/I] Medium Barghest, Cornugon (horned devil), Formian taskmaster, Large Salamander, Succubus [I]Moved [/I] Janni to 6th level [I]Added [/I] cachalot whale, dire bear, triceratops, dire tiger, colossal centipede, gargantuan spider, tyrannosaurus, hellcat, vrock [B]9th level[/B] [I]Removed [/I] Astral deva, Large Barghest, Gelugon (ice devil), Ghaele eladrin, Lammasu, Nightmare, Rakshasa [I]Moved [/I] vrock moved to 8th, xill moved to 6th [I]Added [/I] Bebilith, roc, barbed devil, dire shark, gargantuan scorpion, colossal spider, hezrou, leonal It looks to me a little like loopholes were closed to reduce the ability of mages to get access to healing (formian workers, unicorn) or other special effects while increasing the range of creatures that basically do damage. [/QUOTE]
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