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<blockquote data-quote="Velmont" data-source="post: 2988510" data-attributes="member: 13739"><p>A few presision, Skill Mastery isn't a feat, but a Special Power of the Rogue. you gain it ta level 10 of Rogue, so you delay a lot your assassin progession if you try to get it.</p><p></p><p>And I don't tell the Assassin wouldn't make a good spy, but he wouldn't be the best. If you think it take only a few twick, I would tell you want to play a spy/asssassin, not a spy. My vision of a spy would have things like:</p><p></p><p>- Bonus to Bluff, Disguise and Forgery or some alternate identity</p><p>- Quick Change to allow to change disguise</p><p>- Some kind of connection with a network of informant</p><p>- In case he is a spellcaster: Charm-Person, Detect Secret Door, Comprehend Language, Detect Thought, Locate Object, maybe even Scying.</p><p></p><p>Things I don't feel as something that should be in a Spy PrC:</p><p></p><p>- Death Attack (Why you would want to attack someone, it will blow off your cover? A spy have other way to get there information)</p><p>- Poison Use</p><p>- Spells (True Strike, Magic Circle against Good, Poison)</p><p></p><p>Things that could be modify, but could stay too:</p><p></p><p>- Sneak attack (Combat is not the way of the spy, but it doesn't harm to know how to knock off a guard in one hit or to know how to defend hisself)</p><p>- Uncanny Dodge (same reason)</p><p></p><p>With all these changes, it would make a great spy.</p><p></p><p>My point is not that an assassin wouldn't do a good spy (he would), but he wouldn't make the best of all. An arcane trickster or a simple rogue would make a just as good, but the best of all, I don,t think there is one yet.</p><p></p><p>And if you like the death attack class ability, I agree it shouldn't be only accessible to evil character, but I think the assassin class is quite well like that.</p></blockquote><p></p>
[QUOTE="Velmont, post: 2988510, member: 13739"] A few presision, Skill Mastery isn't a feat, but a Special Power of the Rogue. you gain it ta level 10 of Rogue, so you delay a lot your assassin progession if you try to get it. And I don't tell the Assassin wouldn't make a good spy, but he wouldn't be the best. If you think it take only a few twick, I would tell you want to play a spy/asssassin, not a spy. My vision of a spy would have things like: - Bonus to Bluff, Disguise and Forgery or some alternate identity - Quick Change to allow to change disguise - Some kind of connection with a network of informant - In case he is a spellcaster: Charm-Person, Detect Secret Door, Comprehend Language, Detect Thought, Locate Object, maybe even Scying. Things I don't feel as something that should be in a Spy PrC: - Death Attack (Why you would want to attack someone, it will blow off your cover? A spy have other way to get there information) - Poison Use - Spells (True Strike, Magic Circle against Good, Poison) Things that could be modify, but could stay too: - Sneak attack (Combat is not the way of the spy, but it doesn't harm to know how to knock off a guard in one hit or to know how to defend hisself) - Uncanny Dodge (same reason) With all these changes, it would make a great spy. My point is not that an assassin wouldn't do a good spy (he would), but he wouldn't make the best of all. An arcane trickster or a simple rogue would make a just as good, but the best of all, I don,t think there is one yet. And if you like the death attack class ability, I agree it shouldn't be only accessible to evil character, but I think the assassin class is quite well like that. [/QUOTE]
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