Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Changes to the Command spell and its use at the table.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 9859123" data-attributes="member: 7030563"><p>This is rich. Apparently, you did you even bother to read the rules yourself before you posted this?</p><p></p><p>Players Handbook page 24:</p><p></p><p><em>"Your movement can include climbing, crawling,<strong><u> jumping</u></strong>, and swimming."</em></p><p></p><p></p><p></p><p></p><p>Yes and if that means you can't crawl unless you have to and it means you must jump if there is no other way to move further.</p><p></p><p></p><p></p><p>No you use the fastest means available. If you are in a tunnel where you can't stand up you crawl, if your flys speed is faster than your walking speed you fly, if you have to jump, you jump.</p><p></p><p></p><p></p><p>Read the rules! There is no <em>"command to find secret doors"</em></p><p></p><p>In 2024 you can do 5 things and only 5 things with command: Halt, Drop, Flee, Grovel and Approach. Each of those has explicit things it does.</p><p></p><p></p><p></p><p>Your dislike of the new rules does not change the rules.</p><p></p><p></p><p></p><p>The spell is the spell, if your boss commands me to flee and I fail the save and there is a cliff I run off it if that is the fastest way to "move away".</p><p></p><p>That is the game and it is no different than if the boss casts Thunderwave at me and does more damage than my hit points.</p><p></p><p></p><p></p><p></p><p>So what. Most PCs can make multiple attacks and there is no save and there does not have to be a specific orientation. This example with a cliff is extremely situational requiring specific geometry and spacing AND there is a saving throw, which Legendary creatures can pass at will.</p><p></p><p>It is not nearly as powerful in play. I've played a ton of 2024. There are many more bad guys pushed into walls of fire, spirit guardians, Spike Growth or pushed off buildings or pushed into Lava then there have been commanded to do that. On the order of probably 100 times more. I've only actually seen one enemy pushed off a cliff in 2024, but that enemy was pushed using shove.</p><p></p><p></p><p></p><p>What does sanity have to do with it? It works on sane and insane enemies alike and does the same thing to both. Having a sane route that is not the fastest means that route will not be taken.</p><p></p><p></p><p></p><p></p><p>The word flee and the command flee from the spell are different things. If you were playing a 2104 game you would have a point, but the 2024 spell is different mechanically.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9859123, member: 7030563"] This is rich. Apparently, you did you even bother to read the rules yourself before you posted this? Players Handbook page 24: [I]"Your movement can include climbing, crawling,[B][U] jumping[/U][/B], and swimming."[/I] Yes and if that means you can't crawl unless you have to and it means you must jump if there is no other way to move further. No you use the fastest means available. If you are in a tunnel where you can't stand up you crawl, if your flys speed is faster than your walking speed you fly, if you have to jump, you jump. Read the rules! There is no [I]"command to find secret doors"[/I] In 2024 you can do 5 things and only 5 things with command: Halt, Drop, Flee, Grovel and Approach. Each of those has explicit things it does. Your dislike of the new rules does not change the rules. The spell is the spell, if your boss commands me to flee and I fail the save and there is a cliff I run off it if that is the fastest way to "move away". That is the game and it is no different than if the boss casts Thunderwave at me and does more damage than my hit points. So what. Most PCs can make multiple attacks and there is no save and there does not have to be a specific orientation. This example with a cliff is extremely situational requiring specific geometry and spacing AND there is a saving throw, which Legendary creatures can pass at will. It is not nearly as powerful in play. I've played a ton of 2024. There are many more bad guys pushed into walls of fire, spirit guardians, Spike Growth or pushed off buildings or pushed into Lava then there have been commanded to do that. On the order of probably 100 times more. I've only actually seen one enemy pushed off a cliff in 2024, but that enemy was pushed using shove. What does sanity have to do with it? It works on sane and insane enemies alike and does the same thing to both. Having a sane route that is not the fastest means that route will not be taken. The word flee and the command flee from the spell are different things. If you were playing a 2104 game you would have a point, but the 2024 spell is different mechanically. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Changes to the Command spell and its use at the table.
Top