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changes to wiz/ arcane trick and eldritch kn (For campaign homebrew)
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<blockquote data-quote="HammerMan" data-source="post: 8438739" data-attributes="member: 84112"><p>hey I am thinking about running a high magic campaign based around being former members of a mage school.</p><p></p><p>I want to give everyone a bit of a buff BUT I plan to give the two sub classes a big one. I just want your thoughts on how over powered these changes are. (if everyone helps and this thread takes off I will list my other possible buffs)</p><p></p><p>Modifications to Arcane Trickster and Eldritch Knight…. Both sub classes become half casters (use artificer chart starting at level 3) instead of 1/3. Both have a spell book instead of spells known and can prep the number of spells normally known. They start at 3rd level with 3 spells known that must be of the correct schools, every other level they learn 1 new spell for there book that always must be of the schools limited. However hey can learn ANY spell from Bard, Sorcerer, Warlock or Wizard they just need to find a spellbook/scroll/teacher. They each gain 1 extra cantrip that cannot be a combat/damage one.</p><p></p><p>a universal buff I am making is all spell casters treat Detect Magic as a cantrip they can learn.</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8438739, member: 84112"] hey I am thinking about running a high magic campaign based around being former members of a mage school. I want to give everyone a bit of a buff BUT I plan to give the two sub classes a big one. I just want your thoughts on how over powered these changes are. (if everyone helps and this thread takes off I will list my other possible buffs) Modifications to Arcane Trickster and Eldritch Knight…. Both sub classes become half casters (use artificer chart starting at level 3) instead of 1/3. Both have a spell book instead of spells known and can prep the number of spells normally known. They start at 3rd level with 3 spells known that must be of the correct schools, every other level they learn 1 new spell for there book that always must be of the schools limited. However hey can learn ANY spell from Bard, Sorcerer, Warlock or Wizard they just need to find a spellbook/scroll/teacher. They each gain 1 extra cantrip that cannot be a combat/damage one. a universal buff I am making is all spell casters treat Detect Magic as a cantrip they can learn. [/QUOTE]
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changes to wiz/ arcane trick and eldritch kn (For campaign homebrew)
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