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*Pathfinder & Starfinder
Changing alignment
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<blockquote data-quote="howandwhy99" data-source="post: 5482794" data-attributes="member: 3192"><p>To me it sounds like you have not been tracking alignment. Do you have rules for this? If not, I would not begin enforcing them in the middle of a game. Of your options, A or C seem the most transparent solutions for the player. As others have said, either don't use alignment or don't make it a problem for you. If you're going to use it, then know why you are including it in the game. And if all of this is irrelevant, if you have been tracking alignment all along, then choose B, but I don't see why you would ask your question then.</p><p></p><p>EDIT: In my games, it is always possible for the player to declare their PC as changing alignment. Simple enough. Declare your allegiance to the forces of Order, Neutrality, or Chaos.. though they all know up front Chaos is an NPC only alignment. So, character loss.</p><p></p><p>EDIT 2: You know, that first edit may not be clear on why I do this. Think of this as a cooperative boardgame, Arkham Horror or the new WotC ones. The player can work in concert with the other players to achieve ends in the game (lawful), do his or her own thing (neutral), or actively attempt to disrupt the party (chaotic). I don't judge them, if they want to declare they are working with the group again or not. Their actions are up to them and the rest of the players may do as they choose. Declaring their alignment is easy and, ultimately, an act of trust, an allegiance or not to others. Their actions after that are still tracked on the alignment scale, but with the appropriate change taken into account.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 5482794, member: 3192"] To me it sounds like you have not been tracking alignment. Do you have rules for this? If not, I would not begin enforcing them in the middle of a game. Of your options, A or C seem the most transparent solutions for the player. As others have said, either don't use alignment or don't make it a problem for you. If you're going to use it, then know why you are including it in the game. And if all of this is irrelevant, if you have been tracking alignment all along, then choose B, but I don't see why you would ask your question then. EDIT: In my games, it is always possible for the player to declare their PC as changing alignment. Simple enough. Declare your allegiance to the forces of Order, Neutrality, or Chaos.. though they all know up front Chaos is an NPC only alignment. So, character loss. EDIT 2: You know, that first edit may not be clear on why I do this. Think of this as a cooperative boardgame, Arkham Horror or the new WotC ones. The player can work in concert with the other players to achieve ends in the game (lawful), do his or her own thing (neutral), or actively attempt to disrupt the party (chaotic). I don't judge them, if they want to declare they are working with the group again or not. Their actions are up to them and the rest of the players may do as they choose. Declaring their alignment is easy and, ultimately, an act of trust, an allegiance or not to others. Their actions after that are still tracked on the alignment scale, but with the appropriate change taken into account. [/QUOTE]
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Changing alignment
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