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Changing campaign style - casting for ideas & comments!
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<blockquote data-quote="StalkingBlue" data-source="post: 1649509" data-attributes="member: 645"><p>LostSoul - Thanks for your ideas, nice stuff. </p><p></p><p>I'm not planning to go for time travel as such, so leaving items in a place for yourself to find a couple of centuries/millennia later won't necessarily work. </p><p></p><p>What I'm thinking of is a 'layer' of memories, events and spirits of people that links places and times across the world. It won't bring you into the actual past to murder the world's BBEG in his cradle (although it could be used for quick-travel from place to place if people could figure out how ...), but affecting situations, people and events inside 'pockets' or 'bubbles' that may form (and possibly dissolve) in the 'layer' may affect things in what people experience as the real world. </p><p></p><p>Hm. I've just found a name for my layer. The Veil. Ironically the Veil is already written into the setting, except that it's described as cutting the world off from other planes and from its gods. Those few DMs who discuss opportunities to save the world of Midnight usually claim it will involve "piercing the Veil"... Hmmm... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="StalkingBlue, post: 1649509, member: 645"] LostSoul - Thanks for your ideas, nice stuff. I'm not planning to go for time travel as such, so leaving items in a place for yourself to find a couple of centuries/millennia later won't necessarily work. What I'm thinking of is a 'layer' of memories, events and spirits of people that links places and times across the world. It won't bring you into the actual past to murder the world's BBEG in his cradle (although it could be used for quick-travel from place to place if people could figure out how ...), but affecting situations, people and events inside 'pockets' or 'bubbles' that may form (and possibly dissolve) in the 'layer' may affect things in what people experience as the real world. Hm. I've just found a name for my layer. The Veil. Ironically the Veil is already written into the setting, except that it's described as cutting the world off from other planes and from its gods. Those few DMs who discuss opportunities to save the world of Midnight usually claim it will involve "piercing the Veil"... Hmmm... :cool: [/QUOTE]
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