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General Tabletop Discussion
Character Builds & Optimization
Changing class need help
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<blockquote data-quote="pdegan2814" data-source="post: 6795082" data-attributes="member: 6801202"><p>I would start by reading the Paladin Guide posted in this forum here - <a href="http://www.enworld.org/forum/showthread.php?468742-GUIDE-Oathbound-The-Paladin-Guide" target="_blank">http://www.enworld.org/forum/showthread.php?468742-GUIDE-Oathbound-The-Paladin-Guide</a></p><p>It's got a good breakdown of the class, it's abilities/spells/etc. For the stats, you're going to be a melee fighter who also casts spells using Charisma. That pretty much tells you where to focus your stat progression. But at the end of the day, do what YOU want to do. Look at the different Oath options and what they offer. Look at the Paladin spells. Decide what kind of Paladin YOU want to be. Paladins, like Clerics and Druids, have access to their entire spell list, they don't learn specific spells like Wizards, Warlocks & such do. They're just limited in how many different spells they can have ready to use at any one time. So, pick some spells that you think you'll find useful. If you think you want to switch them up, then at the next Long Rest you can swap them for different ones. Over time you'll probably find that you'll have a few standbys that you always keep prepared, and others that you swap in and out depending on the situation your party is heading into.</p><p></p><p>But if you just want somebody to spoonfeed you a character build, rather than actually creating a character for yourself, you're missing out on one of the most rewarding aspects of Dungeons & Dragons.</p></blockquote><p></p>
[QUOTE="pdegan2814, post: 6795082, member: 6801202"] I would start by reading the Paladin Guide posted in this forum here - [url]http://www.enworld.org/forum/showthread.php?468742-GUIDE-Oathbound-The-Paladin-Guide[/url] It's got a good breakdown of the class, it's abilities/spells/etc. For the stats, you're going to be a melee fighter who also casts spells using Charisma. That pretty much tells you where to focus your stat progression. But at the end of the day, do what YOU want to do. Look at the different Oath options and what they offer. Look at the Paladin spells. Decide what kind of Paladin YOU want to be. Paladins, like Clerics and Druids, have access to their entire spell list, they don't learn specific spells like Wizards, Warlocks & such do. They're just limited in how many different spells they can have ready to use at any one time. So, pick some spells that you think you'll find useful. If you think you want to switch them up, then at the next Long Rest you can swap them for different ones. Over time you'll probably find that you'll have a few standbys that you always keep prepared, and others that you swap in and out depending on the situation your party is heading into. But if you just want somebody to spoonfeed you a character build, rather than actually creating a character for yourself, you're missing out on one of the most rewarding aspects of Dungeons & Dragons. [/QUOTE]
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