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<blockquote data-quote="Kithas" data-source="post: 6798303" data-attributes="member: 97587"><p>How many spells you can cast at each level is dependent on your spell slots, it should work just like your ranger because they have the same spell slot progression.</p><p></p><p>Personally I really like tough, resilient con gets outshined by warcaster for melee casters with their hands full and I don't believe you need both. As far as it vs the +2 con, pdegan is quoting mellored whom I respect but disagree with on this point. Yes if you use <strong>all</strong> your hit dice every day(which you cannot because you only get half of them back on a long rest) you end up with the same amount of health gained from a +2 con as tough. However personally I have never used more than 1/4 of my hitdice in an adventuring day. Your mileage will of course vary but to say their health benefit is equal is false. I fully endorse getting the tough feat early because the early game is where your health matters the most, therefore that big %age boost this early is huge, and it pays dividends late game.</p><p></p><p>One big thing to keep in mind is that you do need to focus on asi's for a while after this though. Your con overall definitely needs some work and your str could use a boost. As far as balancing damage with tankiness remember that you can only deal damage while you're alive. Also I would say that sentinel may not be the best feat to mesh with your vow, it's opp attack movement already makes it hard for people to run away, and the reaction attack doesn't let you move, personally I would advise something like magic initiate into sorcerer or warlock, getting booming blade and the aoe sword one, or thunderclap, and probably magic missile but the lvl 1 spell isn't the important thing, it's the cantrips. Having access to an aoe cantrip and one that really punishes enemy movement will definitely give you the edge when you are waist deep in baddies. The main issues paladins have are getting bad guys to focus on them, and aoe this drastically helps you with both, as would a level in sorcerer(starting level 1 in sorc would also give you con save prof, 4 cantrips and some extra spell slots) for example but just some food for thought.</p><p></p><p></p><p>@pdegan This isn't the place for that discussion and to be clear I wasn't insulted but what you said I would definitely take as insulting where I in Killoth's shoes. In short what you are saying is; "Go read this super long guide and figure it out for yourself or you're a worse player." He is coming onto a forum and asking for our advice, i assume he knows about the guides and knows how to read the phb himself aswell. Telling him to go do the work himself when he's asked for help is not useful. Throwing in statements like "spoonfed a build" moves it to insulting. I've been active for a few months in the char ops on this forum and I've never seen someone respond to something like this with just a build and instructions on how not to screw it up. We do our best to give people advice and information with which to make their decisions, not make them for them.</p></blockquote><p></p>
[QUOTE="Kithas, post: 6798303, member: 97587"] How many spells you can cast at each level is dependent on your spell slots, it should work just like your ranger because they have the same spell slot progression. Personally I really like tough, resilient con gets outshined by warcaster for melee casters with their hands full and I don't believe you need both. As far as it vs the +2 con, pdegan is quoting mellored whom I respect but disagree with on this point. Yes if you use [B]all[/B] your hit dice every day(which you cannot because you only get half of them back on a long rest) you end up with the same amount of health gained from a +2 con as tough. However personally I have never used more than 1/4 of my hitdice in an adventuring day. Your mileage will of course vary but to say their health benefit is equal is false. I fully endorse getting the tough feat early because the early game is where your health matters the most, therefore that big %age boost this early is huge, and it pays dividends late game. One big thing to keep in mind is that you do need to focus on asi's for a while after this though. Your con overall definitely needs some work and your str could use a boost. As far as balancing damage with tankiness remember that you can only deal damage while you're alive. Also I would say that sentinel may not be the best feat to mesh with your vow, it's opp attack movement already makes it hard for people to run away, and the reaction attack doesn't let you move, personally I would advise something like magic initiate into sorcerer or warlock, getting booming blade and the aoe sword one, or thunderclap, and probably magic missile but the lvl 1 spell isn't the important thing, it's the cantrips. Having access to an aoe cantrip and one that really punishes enemy movement will definitely give you the edge when you are waist deep in baddies. The main issues paladins have are getting bad guys to focus on them, and aoe this drastically helps you with both, as would a level in sorcerer(starting level 1 in sorc would also give you con save prof, 4 cantrips and some extra spell slots) for example but just some food for thought. @pdegan This isn't the place for that discussion and to be clear I wasn't insulted but what you said I would definitely take as insulting where I in Killoth's shoes. In short what you are saying is; "Go read this super long guide and figure it out for yourself or you're a worse player." He is coming onto a forum and asking for our advice, i assume he knows about the guides and knows how to read the phb himself aswell. Telling him to go do the work himself when he's asked for help is not useful. Throwing in statements like "spoonfed a build" moves it to insulting. I've been active for a few months in the char ops on this forum and I've never seen someone respond to something like this with just a build and instructions on how not to screw it up. We do our best to give people advice and information with which to make their decisions, not make them for them. [/QUOTE]
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