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<blockquote data-quote="Kithas" data-source="post: 6799224" data-attributes="member: 97587"><p>I don't have tough on that character... and my cha is only a +1 so inspiring leader wouldn't be that great... My campaign is a little odd as we usually have less than 4 fights per long rest, they are usually really tough/long though.</p><p></p><p>Early game tough is very helpful for avoiding one-hit-kills when you get unlucky vs bosses. A CR 5-7 can easily do 40+ on a crit, if you are at 10 and your max is only 30 it's curtains for you. For example, you get hit for 47, you are at 13 hp(30 max level 3), you die instantly, if you had chosen tough instead of +2 con you would be at 16(max 33) and survive. I know it seems like splitting hairs but it definitely comes up when tanking bosses pre level 5.</p></blockquote><p></p>
[QUOTE="Kithas, post: 6799224, member: 97587"] I don't have tough on that character... and my cha is only a +1 so inspiring leader wouldn't be that great... My campaign is a little odd as we usually have less than 4 fights per long rest, they are usually really tough/long though. Early game tough is very helpful for avoiding one-hit-kills when you get unlucky vs bosses. A CR 5-7 can easily do 40+ on a crit, if you are at 10 and your max is only 30 it's curtains for you. For example, you get hit for 47, you are at 13 hp(30 max level 3), you die instantly, if you had chosen tough instead of +2 con you would be at 16(max 33) and survive. I know it seems like splitting hairs but it definitely comes up when tanking bosses pre level 5. [/QUOTE]
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