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General Tabletop Discussion
*Pathfinder & Starfinder
Changing damage type of various powers
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<blockquote data-quote="Perun" data-source="post: 5022275" data-attributes="member: 6037"><p>Would you allow a player to change the damage type of a power for flavour reasons?</p><p></p><p>Say you've got a player who wants to play a necromancer-type wizard, and he'd like to change an existing at-will spell to deal necrotic energy. So his proposed changes to Scorching Burst, for example, would include changing keywords to "Arcane, Implement, Necrotic" (from the original "Arcane, Fire, Implement"), and changing damage to 1d6 + Intelligence modifier necrotic damage.</p><p></p><p>I know such a modification would not by itself change or unbalance the game, but would that change to various powers across levels, combined with the damage-bonus-to-specific-energy-type feats and abilities be a bit too much?</p><p></p><p>To continue with the example above -- Necrotic damage is thematically linked to either psychic or cold with feats such as Dark Fury or Student of Moil, respectively. If the player is not allowed to change powers to deal necrotic damage, he can always pick Phantom Bolt, Illusory Ambush or Ray of Frost as his at-wills, and still gain that feat damage bonus. I presume there will be at least one power of the type such feats give bonus to at each power level.</p><p></p><p>Regards.</p></blockquote><p></p>
[QUOTE="Perun, post: 5022275, member: 6037"] Would you allow a player to change the damage type of a power for flavour reasons? Say you've got a player who wants to play a necromancer-type wizard, and he'd like to change an existing at-will spell to deal necrotic energy. So his proposed changes to Scorching Burst, for example, would include changing keywords to "Arcane, Implement, Necrotic" (from the original "Arcane, Fire, Implement"), and changing damage to 1d6 + Intelligence modifier necrotic damage. I know such a modification would not by itself change or unbalance the game, but would that change to various powers across levels, combined with the damage-bonus-to-specific-energy-type feats and abilities be a bit too much? To continue with the example above -- Necrotic damage is thematically linked to either psychic or cold with feats such as Dark Fury or Student of Moil, respectively. If the player is not allowed to change powers to deal necrotic damage, he can always pick Phantom Bolt, Illusory Ambush or Ray of Frost as his at-wills, and still gain that feat damage bonus. I presume there will be at least one power of the type such feats give bonus to at each power level. Regards. [/QUOTE]
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