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Changing firearms to martial weapons
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<blockquote data-quote="barsoomcore" data-source="post: 2281452" data-attributes="member: 812"><p>People in my homebrew Barsoom campaign have been shooting each other with gleeful abandon for ages now. I use the Iron Kingdom rules which include a skill check (Craft: Small Arms) in order to reload, that cannot be used untrained. Which works out great. The DCs are low enough that you can succeed taking 10, even if you're not very good, which to my mind is a pretty good representation. Once you've been trained, it's a mechanical process.</p><p></p><p>Michel Foucault wrote a pretty cool book called <em>Discipline and Punish</em> about how many of our modern ideas of how to organize society grew out of the gunpowder age and the need to synchronize masses of people without actually teaching them skills -- you can get people to load their guns en masse without them really understanding what they're doing or how the device works, just by turning the reload process into a set of mechanical actions. His thesis was that this is where much of our "mechanized" society comes from.</p><p></p><p>Anyway, Barsimians have been firing at one another for years and I never had any problems. But then Barsoom bears only a passing resemblance to D&D anyways, and if there are balance problems they're swept away in my constant willingness to just DM fiat everything so it turns out cool.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="barsoomcore, post: 2281452, member: 812"] People in my homebrew Barsoom campaign have been shooting each other with gleeful abandon for ages now. I use the Iron Kingdom rules which include a skill check (Craft: Small Arms) in order to reload, that cannot be used untrained. Which works out great. The DCs are low enough that you can succeed taking 10, even if you're not very good, which to my mind is a pretty good representation. Once you've been trained, it's a mechanical process. Michel Foucault wrote a pretty cool book called [i]Discipline and Punish[/i] about how many of our modern ideas of how to organize society grew out of the gunpowder age and the need to synchronize masses of people without actually teaching them skills -- you can get people to load their guns en masse without them really understanding what they're doing or how the device works, just by turning the reload process into a set of mechanical actions. His thesis was that this is where much of our "mechanized" society comes from. Anyway, Barsimians have been firing at one another for years and I never had any problems. But then Barsoom bears only a passing resemblance to D&D anyways, and if there are balance problems they're swept away in my constant willingness to just DM fiat everything so it turns out cool. :D [/QUOTE]
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