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Changing gears mid-campaign?
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<blockquote data-quote="fireinthedust" data-source="post: 5655640" data-attributes="member: 51930"><p>Pondering this all day...</p><p></p><p></p><p>I'm not sure you have to leave RotRL entirely behind. Just hear me out.</p><p></p><p></p><p>I know what you mean, the first two books were great but #3 really killed it for me. Not a bad module, but it missed the target on the flavour of the AP, imho. #4 I browsed, and there's something about a bunch of stone giants. #5 has a lost city. Dandy, but I imagined the Rune giants being way different than how they turned out in Bestiary 2.</p><p></p><p>However, you got the party all the way through the first two modules, up to 8th level. considering how many groups quit at about 7th, you've covered a lot of ground with these characters. Not only that, you've built up NPC relationships, you've gotten them involved in Sandpoint, you've visited Magnimar I believe. </p><p></p><p>These are great building blocks for a campaign.</p><p></p><p>1) what are the key campaign points you've gotten from 1 & 2? What do the PCs think they're supposed to do?</p><p></p><p>2) What is the culmination of the campaign you imagine? If you could meander any which way, but you had a last page of the book already written, how would you end it? </p><p></p><p>2.5) In fact, for this campaign, what are the peices of the puzzle you still need to give them? Like, if they had to get five parts of an amulet for the end, and already found 2, you'd need to give them the remaining 3 in order to use the dungeon beyond the door the Amulet opens. </p><p></p><p>3) What are things the party has built in terms of a home base for themselves? Sandpoint or Magnimar? </p><p></p><p>4) What kinds of encounters do you want to run? Dungeon crawls? City investigations? Battlefield melees? Exploring ruins? Chases through the wilderness, or over rooftops? NPC interactions/negotiations?</p><p></p><p>5) What kinds of encounters do your players want to play? (see above)</p><p></p><p>I would advise taking what you've got already and cobbling together a plot from those pieces. </p><p></p><p>what do you need to get done, sure, but how do you want to go about doing it?</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5655640, member: 51930"] Pondering this all day... I'm not sure you have to leave RotRL entirely behind. Just hear me out. I know what you mean, the first two books were great but #3 really killed it for me. Not a bad module, but it missed the target on the flavour of the AP, imho. #4 I browsed, and there's something about a bunch of stone giants. #5 has a lost city. Dandy, but I imagined the Rune giants being way different than how they turned out in Bestiary 2. However, you got the party all the way through the first two modules, up to 8th level. considering how many groups quit at about 7th, you've covered a lot of ground with these characters. Not only that, you've built up NPC relationships, you've gotten them involved in Sandpoint, you've visited Magnimar I believe. These are great building blocks for a campaign. 1) what are the key campaign points you've gotten from 1 & 2? What do the PCs think they're supposed to do? 2) What is the culmination of the campaign you imagine? If you could meander any which way, but you had a last page of the book already written, how would you end it? 2.5) In fact, for this campaign, what are the peices of the puzzle you still need to give them? Like, if they had to get five parts of an amulet for the end, and already found 2, you'd need to give them the remaining 3 in order to use the dungeon beyond the door the Amulet opens. 3) What are things the party has built in terms of a home base for themselves? Sandpoint or Magnimar? 4) What kinds of encounters do you want to run? Dungeon crawls? City investigations? Battlefield melees? Exploring ruins? Chases through the wilderness, or over rooftops? NPC interactions/negotiations? 5) What kinds of encounters do your players want to play? (see above) I would advise taking what you've got already and cobbling together a plot from those pieces. what do you need to get done, sure, but how do you want to go about doing it? [/QUOTE]
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