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General Tabletop Discussion
*Dungeons & Dragons
Changing Order of Character Creation, from 1e to 2024
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<blockquote data-quote="Remathilis" data-source="post: 9379468" data-attributes="member: 7635"><p>I over nearly a decade with "rolled' scores in 2e and into 3e. I put it in quotes because as soon as we figured out that you needed high scores to play what you wanted, players mysteriously always rolled exactly what they needed and never seemed to roll poorly. I never saw PCs with less than a 16 in their prime requisite, multiple ability scores on the high end of the bell curve, and miraculously never seeming to fail to qualify for the class we wanted. Multiple groups of players, many of whom never met each other over the course of years. Once we figured out rolling ability scores were an impediment to playing the characters we wanted, ability score magically rolled exactly what we needed. It was an open secret; everyone knew you fudged scores (and HP rolls; nobody ever gained just 1 hp per level) because those rolls were important. Rolling low on an attack roll or save was recoverable, you only got once chance at your Dexterity Score. </p><p></p><p>So with that background in mind, every fighter starting with a point-bought 16 was no different than every fighter "rolling" and 18/% strength score. It was just what you did, even though it was never acknowledged by the other Players or DMs. Rolling only determined HOW awesome you were, not whether you were going to BE awesome. </p><p></p><p>So go ahead, gamble on your PC. Roll randomly for ability scores, race, class, or anything else you want. Hell, roll to see what level you start at, or roll Traveller Style and see if your PC even survives Chargen. I don't care. But you will NEVER convince me that rolling randomly is better than making what you want. </p><p></p><p>Because my time is short, and precious, and I don't have time to waste playing a character I don't want to play.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9379468, member: 7635"] I over nearly a decade with "rolled' scores in 2e and into 3e. I put it in quotes because as soon as we figured out that you needed high scores to play what you wanted, players mysteriously always rolled exactly what they needed and never seemed to roll poorly. I never saw PCs with less than a 16 in their prime requisite, multiple ability scores on the high end of the bell curve, and miraculously never seeming to fail to qualify for the class we wanted. Multiple groups of players, many of whom never met each other over the course of years. Once we figured out rolling ability scores were an impediment to playing the characters we wanted, ability score magically rolled exactly what we needed. It was an open secret; everyone knew you fudged scores (and HP rolls; nobody ever gained just 1 hp per level) because those rolls were important. Rolling low on an attack roll or save was recoverable, you only got once chance at your Dexterity Score. So with that background in mind, every fighter starting with a point-bought 16 was no different than every fighter "rolling" and 18/% strength score. It was just what you did, even though it was never acknowledged by the other Players or DMs. Rolling only determined HOW awesome you were, not whether you were going to BE awesome. So go ahead, gamble on your PC. Roll randomly for ability scores, race, class, or anything else you want. Hell, roll to see what level you start at, or roll Traveller Style and see if your PC even survives Chargen. I don't care. But you will NEVER convince me that rolling randomly is better than making what you want. Because my time is short, and precious, and I don't have time to waste playing a character I don't want to play. [/QUOTE]
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