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Changing published campaign settings that improve them
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<blockquote data-quote="Tales and Chronicles" data-source="post: 7307919" data-attributes="member: 6871653"><p>I also use the Realms but modify them to suit my tastes. Non-human races are much rarer outside their native lands than in the published titles. Small cities will have only a few true-elves, dwarfs or gnome while larger ones have a little more; still, their's no cities with 1000 elves and dwarves in it. Wood elves live in small warband in greats forests from Thethyr to the north while high-elves are found mostly in Evereska; the great elven exodus to Evermeet is still going on and many high-elves retreated to the Feywild. The dwarves just recaptured Gauntlgrym and plan to recreate their lost empire of Delzoun. Many dwarf-hold are reopened by small wandering clans. The Zentharim is much more like the mob than a wizarding group. The Kraken Society is more present across the Sword Coast and act a spy network/cult. Thay is still ruled by Saaz Tham but with the help of the other Tarchion-Liches of each magic school.</p><p></p><p>The most important part is that NPC dont have class-levels and high-level adventurer are really rare while magic is still as powerful but more you dont see every village priest/sage/elder/healer casting spells. Also, there's a lot of open space between empire/cities and not everything your hear about cataclysm or hero from the past is known or true.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7307919, member: 6871653"] I also use the Realms but modify them to suit my tastes. Non-human races are much rarer outside their native lands than in the published titles. Small cities will have only a few true-elves, dwarfs or gnome while larger ones have a little more; still, their's no cities with 1000 elves and dwarves in it. Wood elves live in small warband in greats forests from Thethyr to the north while high-elves are found mostly in Evereska; the great elven exodus to Evermeet is still going on and many high-elves retreated to the Feywild. The dwarves just recaptured Gauntlgrym and plan to recreate their lost empire of Delzoun. Many dwarf-hold are reopened by small wandering clans. The Zentharim is much more like the mob than a wizarding group. The Kraken Society is more present across the Sword Coast and act a spy network/cult. Thay is still ruled by Saaz Tham but with the help of the other Tarchion-Liches of each magic school. The most important part is that NPC dont have class-levels and high-level adventurer are really rare while magic is still as powerful but more you dont see every village priest/sage/elder/healer casting spells. Also, there's a lot of open space between empire/cities and not everything your hear about cataclysm or hero from the past is known or true. [/QUOTE]
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