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Changing Sneak Attack to Light Weapons
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<blockquote data-quote="DEFCON 1" data-source="post: 7972005" data-attributes="member: 7006"><p>The game has been designed for any weapon of 1d6 damage wielded singly or dualed by either STR or DEX to be balanced when used in conjunction with Sneak Attack. If the weapon can also be thrown, then it's 1d4 damage. With those rules both being true in the game as it stands... I allow players to then fluff that damage rating however they wish. If they want to use shortswords, great. They want to use kukri, no problem. They want to use a club, absolutely okay. Even when you apply whichever designation of bludgeoning, piercing or slashing to the damage... they are all the same balance-wise so it doesn't matter to me a lick what the rogue wants to use for their sneak attack. In fact, the races that have natural weapons? If they want to use those as well, they can. There is no reason not to.</p><p></p><p>And in fact... since there is a finesse 1d8 damage martial weapon on the chart, I have no issue with someone using that stat line and fluffing their weapon for sneak attack however they want either. If a dwarven swashbuckler wants to swash using a 1d8 damage "warhammer" rather than a rapier... go nuts. There is literally no change mechanically for what the game is already set up for. So trying to limit the rogue player's weapon style by not allowing it is a waste of creativity on their part in my opinion.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7972005, member: 7006"] The game has been designed for any weapon of 1d6 damage wielded singly or dualed by either STR or DEX to be balanced when used in conjunction with Sneak Attack. If the weapon can also be thrown, then it's 1d4 damage. With those rules both being true in the game as it stands... I allow players to then fluff that damage rating however they wish. If they want to use shortswords, great. They want to use kukri, no problem. They want to use a club, absolutely okay. Even when you apply whichever designation of bludgeoning, piercing or slashing to the damage... they are all the same balance-wise so it doesn't matter to me a lick what the rogue wants to use for their sneak attack. In fact, the races that have natural weapons? If they want to use those as well, they can. There is no reason not to. And in fact... since there is a finesse 1d8 damage martial weapon on the chart, I have no issue with someone using that stat line and fluffing their weapon for sneak attack however they want either. If a dwarven swashbuckler wants to swash using a 1d8 damage "warhammer" rather than a rapier... go nuts. There is literally no change mechanically for what the game is already set up for. So trying to limit the rogue player's weapon style by not allowing it is a waste of creativity on their part in my opinion. [/QUOTE]
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