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Changing Spell Elemental Damage
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<blockquote data-quote="steeldragons" data-source="post: 6741978" data-attributes="member: 92511"><p>I'd just work with the DM to get you a few things (1 or 2 per spell level) that can be yours and/or switch to acid if there isn't one. Also, black dragons aren't really just about "acid", they're about decay, putrification, swamps.</p><p></p><p>Off the top of my head, for a Black Dragon sorcerer, I'd go with:</p><p>Cantrips: Acid Splash, Poison Spray (maybe add the option for acid instead of poison damage, only if you want, instead). Both of these the Sorcerer already gets. You're fine here.</p><p>1st: Chromatic Orb (ask if you can use the acid orb for damage one level higher than the slot you use, but as is is fine I think), Ray of Sickness. Sorcerer already gets these too.</p><p>2nd: Melf's Acid Arrow (and I concur, yes, turning Scorching Ray to acid damage is very overpowered).</p><p>3rd: rather than reflavoring Fireball or Lightning Bolts (both of which I think would be a bad idea), I'd go with taking Stinking Cloud and giving that 4d6 acid damage (save for half, obviously), on top of the nausea/sickening save.</p><p>4th: Blight, reflavored as acid burning away the plants (or the anything, really), which sorcerer's already have. </p><p>5th: Cloudkill, refluffed as half-poison and half-acid damage (or 2d8 poison, 3d8 acid or whatever proportions you want). Again, Sorcerers already have this.</p><p></p><p>I think you're doing just fine for damage spells. Just throw in Melf's AA at 2nd level and refluff 3rd+ spells to mix in acid damage...but poison/cloud/fumes kind of spells, not bolts/balls/bursts kind of spells. Spells that can give you acidic mists, acidic liquids, etc...</p><p></p><p>I'd also have the character start research on an adapted Web spell that has an acidic coating on the webbing to damage creatures within it for...I dunno 3 rounds or so before the web dissolves away. [I've had some drow villains in my world have this kind of thing...very nasty, indeed. bwa. ha. ha.] </p><p></p><p>Ultimately, of course, it's up to you and your DM how you want things to work. But that's how I'd do it.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6741978, member: 92511"] I'd just work with the DM to get you a few things (1 or 2 per spell level) that can be yours and/or switch to acid if there isn't one. Also, black dragons aren't really just about "acid", they're about decay, putrification, swamps. Off the top of my head, for a Black Dragon sorcerer, I'd go with: Cantrips: Acid Splash, Poison Spray (maybe add the option for acid instead of poison damage, only if you want, instead). Both of these the Sorcerer already gets. You're fine here. 1st: Chromatic Orb (ask if you can use the acid orb for damage one level higher than the slot you use, but as is is fine I think), Ray of Sickness. Sorcerer already gets these too. 2nd: Melf's Acid Arrow (and I concur, yes, turning Scorching Ray to acid damage is very overpowered). 3rd: rather than reflavoring Fireball or Lightning Bolts (both of which I think would be a bad idea), I'd go with taking Stinking Cloud and giving that 4d6 acid damage (save for half, obviously), on top of the nausea/sickening save. 4th: Blight, reflavored as acid burning away the plants (or the anything, really), which sorcerer's already have. 5th: Cloudkill, refluffed as half-poison and half-acid damage (or 2d8 poison, 3d8 acid or whatever proportions you want). Again, Sorcerers already have this. I think you're doing just fine for damage spells. Just throw in Melf's AA at 2nd level and refluff 3rd+ spells to mix in acid damage...but poison/cloud/fumes kind of spells, not bolts/balls/bursts kind of spells. Spells that can give you acidic mists, acidic liquids, etc... I'd also have the character start research on an adapted Web spell that has an acidic coating on the webbing to damage creatures within it for...I dunno 3 rounds or so before the web dissolves away. [I've had some drow villains in my world have this kind of thing...very nasty, indeed. bwa. ha. ha.] Ultimately, of course, it's up to you and your DM how you want things to work. But that's how I'd do it. [/QUOTE]
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