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General Tabletop Discussion
*Dungeons & Dragons
Changing Spell Elemental Damage
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<blockquote data-quote="Larrin" data-source="post: 6742005" data-attributes="member: 55816"><p>The whole meta-narritive that leads to "fire is more often resisted, so fire spells need to be noticeably more [fill in the blank] than other types of spells" never sits right with me. especially since it seems to amount to "fire gets more, others get less" far more often then fire is remotely likely to be resisted. </p><p></p><p> At least in cantrip land, sure fire gets damage, but ice gets a slow, and acid gets two targets, and lightning has it own thing, etc. But once the leveled spell get going it really seems like there are fire spells galore that everyone wants, and all the other types are 'less' in most ways (less of them, less useful in combat, less interesting). If the best reason that there is a 8d6 AOE fireball but not an 8d6 AOE acid ball is because you are more likely to face a red dragon than a black dragon, I say "Bleh. That's not a good reason, we should probably fix that too".</p><p></p><p>I think there may be good reasons NOT to have an 8d6 AOE acid ball, but "because acid is resisted less often than fire" isn't on that list. </p><p></p><p>Honestly, I think the real reason there are more firespells and that those spell do more damage, etc, is because people really like fire spells, and they demand there be lots of fire spells that do lots of damage and if the there aren't enough firespells or they don't do enough damage people become sad. If there were only three fire-spells a sorcerer could take or if fireball was as "bad" as acid arrow, everyone would notice and no one would be happy, but when there are only three acid spell a sorcerer can take, only three people notice and only one of them cares enough to say anything about it.</p><p></p><p>So yeah, if you reskin an acidball and fight a pack of fire elementals, you'll be showing up the guy with regular fireball, and he'll never get to experience the satisfaction of fighting a pack of acid-elementals and showing you up. You'll have that advantage. But its a small advantage, and if that's only reason against allowing energy-shifted spells, its not enough of a reason that you should let it stop you.</p></blockquote><p></p>
[QUOTE="Larrin, post: 6742005, member: 55816"] The whole meta-narritive that leads to "fire is more often resisted, so fire spells need to be noticeably more [fill in the blank] than other types of spells" never sits right with me. especially since it seems to amount to "fire gets more, others get less" far more often then fire is remotely likely to be resisted. At least in cantrip land, sure fire gets damage, but ice gets a slow, and acid gets two targets, and lightning has it own thing, etc. But once the leveled spell get going it really seems like there are fire spells galore that everyone wants, and all the other types are 'less' in most ways (less of them, less useful in combat, less interesting). If the best reason that there is a 8d6 AOE fireball but not an 8d6 AOE acid ball is because you are more likely to face a red dragon than a black dragon, I say "Bleh. That's not a good reason, we should probably fix that too". I think there may be good reasons NOT to have an 8d6 AOE acid ball, but "because acid is resisted less often than fire" isn't on that list. Honestly, I think the real reason there are more firespells and that those spell do more damage, etc, is because people really like fire spells, and they demand there be lots of fire spells that do lots of damage and if the there aren't enough firespells or they don't do enough damage people become sad. If there were only three fire-spells a sorcerer could take or if fireball was as "bad" as acid arrow, everyone would notice and no one would be happy, but when there are only three acid spell a sorcerer can take, only three people notice and only one of them cares enough to say anything about it. So yeah, if you reskin an acidball and fight a pack of fire elementals, you'll be showing up the guy with regular fireball, and he'll never get to experience the satisfaction of fighting a pack of acid-elementals and showing you up. You'll have that advantage. But its a small advantage, and if that's only reason against allowing energy-shifted spells, its not enough of a reason that you should let it stop you. [/QUOTE]
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