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Changing the alchemist - if I remove the mechanical servant...
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<blockquote data-quote="Ancalagon" data-source="post: 7298787" data-attributes="member: 23"><p>First of all, thank you for your very constructive input in this thread.</p><p></p><p>The spell you are thinking of is tiny servant. I think I would start it at level 6, and "modify it" thus:</p><p></p><p>- Tiny servant is animated for 1 hour/level (normal spell is 8 hours)</p><p>- Tiny servant can communicate simple concepts via gestures (improves utility)</p><p>- Tiny servant's HP = int bonus + alchemist level. This makes the starting HP roughly equal to the spell but it scales up, without being a ridiculous meat shield</p><p>- Tiny servant can be repaired by the alchemist during a short rest, gaining 1d10 HP. </p><p>- Tiny servant can use the caster's infusion (I haven't really thought out if this could backfire somehow)</p><p></p><p></p><p></p><p>Full caster is a lot of work... </p><p></p><p></p><p>They already can via wondrous invention - they make fairly low powered items like bag of holding, caps of swimming etc. But the common items in Xanathar's book are of even lesser power. It would be a nice ribbon ability, but it may be a bit too much on top of the existing wondrous inventions.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7298787, member: 23"] First of all, thank you for your very constructive input in this thread. The spell you are thinking of is tiny servant. I think I would start it at level 6, and "modify it" thus: - Tiny servant is animated for 1 hour/level (normal spell is 8 hours) - Tiny servant can communicate simple concepts via gestures (improves utility) - Tiny servant's HP = int bonus + alchemist level. This makes the starting HP roughly equal to the spell but it scales up, without being a ridiculous meat shield - Tiny servant can be repaired by the alchemist during a short rest, gaining 1d10 HP. - Tiny servant can use the caster's infusion (I haven't really thought out if this could backfire somehow) Full caster is a lot of work... They already can via wondrous invention - they make fairly low powered items like bag of holding, caps of swimming etc. But the common items in Xanathar's book are of even lesser power. It would be a nice ribbon ability, but it may be a bit too much on top of the existing wondrous inventions. [/QUOTE]
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