Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Changing the Artificer from Unearthed Arcana PEACH
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hawk Diesel" data-source="post: 6898580" data-attributes="member: 59848"><p>I really wish I woulda seen this thread before I posted my own version of the 5e Artificer just moments ago.</p><p></p><p>Honestly, I like the idea of the Artificer being it's own core class with it's own archetypes. And I think there's a lot that could be done with it. I also agree that aspects of the Warlock serve as a decent structure for the Artificer. I thought about that myself, specifically with spells such as Magic Weapon and how casting it as a higher spell slot fits with the way Warlocks cast. I also thought that the Invocations could be pretty easily reflavored as gadgets or trinkets that could be shared or used by other party members. But then I thought about actually grading the magic items presented in the DMG as potential gadgets, and it made my head hurt to try and organize them by appropriate level (I don't think the rarity system is a very good indicator of an item's power level).</p><p></p><p>So in the end, I went with a rehabbed version presented in UA. I'd link to the thread, though I don't know if that would be appropriate thread etiquette to do so. Basically, I: </p><p></p><p>*took out the scroll creation </p><p></p><p>*added Shillelagh and Magic Stone cantrips, </p><p></p><p>*changed the Infuse Potions ability to provide limited concentration free spells </p><p></p><p>*revamped the magic arms and armor to be enhanced versions of the magic weapon and elemental weapon spells</p><p></p><p>*provided means to swap or move enchantments</p><p></p><p>*provide an extra attunement slot</p><p></p><p>My only issue at the moment is determining whether these changes align with the power level of the other wizard archetypes.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 6898580, member: 59848"] I really wish I woulda seen this thread before I posted my own version of the 5e Artificer just moments ago. Honestly, I like the idea of the Artificer being it's own core class with it's own archetypes. And I think there's a lot that could be done with it. I also agree that aspects of the Warlock serve as a decent structure for the Artificer. I thought about that myself, specifically with spells such as Magic Weapon and how casting it as a higher spell slot fits with the way Warlocks cast. I also thought that the Invocations could be pretty easily reflavored as gadgets or trinkets that could be shared or used by other party members. But then I thought about actually grading the magic items presented in the DMG as potential gadgets, and it made my head hurt to try and organize them by appropriate level (I don't think the rarity system is a very good indicator of an item's power level). So in the end, I went with a rehabbed version presented in UA. I'd link to the thread, though I don't know if that would be appropriate thread etiquette to do so. Basically, I: *took out the scroll creation *added Shillelagh and Magic Stone cantrips, *changed the Infuse Potions ability to provide limited concentration free spells *revamped the magic arms and armor to be enhanced versions of the magic weapon and elemental weapon spells *provided means to swap or move enchantments *provide an extra attunement slot My only issue at the moment is determining whether these changes align with the power level of the other wizard archetypes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Changing the Artificer from Unearthed Arcana PEACH
Top