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Changing the Combat Parameters of 4th Edition
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<blockquote data-quote="Myrhdraak" data-source="post: 7524921" data-attributes="member: 6694190"><p>We are not playing that often these days, so I do not get the chance to see the rule changes in action that often. However, I had a nice two days session using the rules a week or two ago. So far the rule changes and the combat simulations have played out quite well. The number of rounds needed to face the enemies are so far very predictable, allowing me to really plan the adventure ahead and predict the number of encounters I will be able to manage in a session. The challenge level has also been quite valuable. I can predict quite well when I am stretching the PC resources to that sweat spot when it becomes a challenge. </p><p>As the PCs just levelled up to 10th level I am working with incorporating the old D&D Birthright rules to see how it can be used for managing the country they are now influencing using the domain rules. Seems to be adding some interesting roleplaying depth to the game so far. </p><p></p><p>/Myrhdraak</p></blockquote><p></p>
[QUOTE="Myrhdraak, post: 7524921, member: 6694190"] We are not playing that often these days, so I do not get the chance to see the rule changes in action that often. However, I had a nice two days session using the rules a week or two ago. So far the rule changes and the combat simulations have played out quite well. The number of rounds needed to face the enemies are so far very predictable, allowing me to really plan the adventure ahead and predict the number of encounters I will be able to manage in a session. The challenge level has also been quite valuable. I can predict quite well when I am stretching the PC resources to that sweat spot when it becomes a challenge. As the PCs just levelled up to 10th level I am working with incorporating the old D&D Birthright rules to see how it can be used for managing the country they are now influencing using the domain rules. Seems to be adding some interesting roleplaying depth to the game so far. /Myrhdraak [/QUOTE]
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