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General Tabletop Discussion
*Pathfinder & Starfinder
changing the way cross class skills work
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<blockquote data-quote="Bendris Noulg" data-source="post: 1306402" data-attributes="member: 6398"><p>Seems a bit expensive, to me. From two OGC sources...</p><p> </p><p>Cross Class Learning: This is a Feat in FNCC's Netbook of Feats that turns one Cross-Class Skill into a Class Skill.</p><p> </p><p>Versatile: This is a Feat in AEG's Rokugan Campaign Setting that turns two Cross-Class Skills into Class Skills.</p><p> </p><p>My own rules: I use both, making CCL a prereq for Versatile (although you only need CCL once and then you can get as many Versatiles as you wish).</p><p> </p><p>At any rate, you essentially have a cost of 10 Skill Points for what one Feat can do (or for half of what another Feat can do). So, while I acknowledge that it might be ideal at your table, there are already other options that you may want to consider. After all, what if someone's multiclassed and that Skill is a CS for one Class and a CCS for the other Class. Would the player have to keep track of how many Skill Points were put into that Skill as a CCS in order to implement your rule and make it a full-time Class Skill?</p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 1306402, member: 6398"] Seems a bit expensive, to me. From two OGC sources... Cross Class Learning: This is a Feat in FNCC's Netbook of Feats that turns one Cross-Class Skill into a Class Skill. Versatile: This is a Feat in AEG's Rokugan Campaign Setting that turns two Cross-Class Skills into Class Skills. My own rules: I use both, making CCL a prereq for Versatile (although you only need CCL once and then you can get as many Versatiles as you wish). At any rate, you essentially have a cost of 10 Skill Points for what one Feat can do (or for half of what another Feat can do). So, while I acknowledge that it might be ideal at your table, there are already other options that you may want to consider. After all, what if someone's multiclassed and that Skill is a CS for one Class and a CCS for the other Class. Would the player have to keep track of how many Skill Points were put into that Skill as a CCS in order to implement your rule and make it a full-time Class Skill? [/QUOTE]
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changing the way cross class skills work
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